A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
An incredible texture by Zero for the new CCS. He also similarly touched up the rest of the newer covenant textures in the same manner.
dat undercarriage
Tottaly beautiful
Its... BEAUTIFUL!
holy moly
Ermergerd... so sexy.
I was expecting a little more purple. But I can see why you may have gone this way for team color purposes.
The CCS was never purple. In Halo CE/2, it was grey/chrome metal. In Halo 3 it was a blue similar to seen here and in Reach it was also blue.
inb4 no its purple:
Kdm3d.com
Dark blue with a crimson sheen.
Maybe but its a very very thin line.
Very thin line. I see the blue, but the bottom does seem a little purple. Probably just because it is more chrome blue than the top. Regardless, I think it is great the way it is.
Its mostly just the ships interior that is purple/crimson man.
Sometimes, I wish I were a battlecruiser....
Excellent texture! It doesn't matter the color of the ship since the texture is this good!
words do not describe the beauty of this battlecruiser
Sweet mother of mercy......now THAT is modern art!
AWWWWWWWWWWWW YEAHHHHHHHH
id knock the bottom outta that
*Insert Jaws theme here*
Will there be any lights seen on the ship?
Absolutely stunning!
Exemplary work Zero!
Great googly moogly...
I cant wait to see that burn in a heap
Man, that guy has some serious sklll
She's pretty. Although she looks even prettier when you smash her in half. :3
Provided it's not inconvenient, you should think about adding the green colors at the bottom of the craft as they did in Halo 4
While it was a dramatic change from the norm in the games, I think it would be foolish to deny it's brilliance as a detail. It really captured how alien the Covenant were, and frankly, made them more intimidating.
Just my two cents.
Lights are based on team color, so there is no point in me making them green when you can make them green yourself. :)
Awesome, then!