Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS The Ring, Part 2 (view original)
The Ring, Part 2
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
shadowzack
shadowzack - - 125 comments

I have no words to describe How awesome is this

Reply Good karma Bad karma+2 votes
TheDidact
TheDidact - - 507 comments

How close can you get to the Halo?

Reply Good karma Bad karma+2 votes
880Zero Author
880Zero - - 2,557 comments

It's outside the play boundries, just because when getting close to it ships don't react very well even though it has no collision map.

Reply Good karma+1 vote
TheDidact
TheDidact - - 507 comments

aww thats too bad I wanted to have a battle around a section of the ring :)
ah well never mind I'm sure I can defend reach instead :D

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

I think you're mixing up Halo Starside Intercept and Halo Homefront. We have no plans on making in-atmosphere battles.

Reply Good karma+3 votes
TheDidact
TheDidact - - 507 comments

no I meant defend reach from orbit lol and the part about battling around a section of the ring I meant in orbit of that too lol

Reply Good karma Bad karma+1 vote
Sgt_V3n0m
Sgt_V3n0m - - 106 comments

How about a map that takes place in the center of the ring, with the ring beyond the boundaries? I think that will be kinda awesome.

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

That's originally how the map was set up, was that it was in the middle of the ring or at least somewhat close to the ring. The only problem is that I textured the outside for a reason. And I just think seeing the full ring rather than just a small part just looks better from a battle's perspective.

Reply Good karma+1 vote
Sgt_V3n0m
Sgt_V3n0m - - 106 comments

Concur, but I still think that it would be awesome to fight in the center of the ring, just so you can get a feeling of the size of the thing. I like maps that make me feel small.

I wonder though, what would a map featuring the Ark would be like, considering that the Ark created the Ring Worlds.

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

Seeing as how Threshold is over 200,000km, and barely fits in the actualy game's parameters, I doubt we'll have an Ark map. :P

I could set-up two Halo maps, one that's in the center for just adversarial, and one the way it is now for Firefight. I'll toy around with it.

Reply Good karma+1 vote
spartan-G257
spartan-G257 - - 1,336 comments

The most beautiful object that I will never set eyes on. *sigh*

Reply Good karma Bad karma+1 vote
Truth593
Truth593 - - 23 comments

i wonder if anniversary looks this beautiful...

Reply Good karma Bad karma+1 vote
ShamrockSoldier
ShamrockSoldier - - 103 comments

nope, anniversary is good. this is better

Reply Good karma Bad karma+1 vote
spartan-G257
spartan-G257 - - 1,336 comments

wow really

Reply Good karma Bad karma+3 votes
shadowzack
shadowzack - - 125 comments

Well said

Reply Good karma Bad karma+1 vote
Tetox
Tetox - - 15 comments

This awesome work!

Reply Good karma Bad karma+1 vote
mercboy
mercboy - - 229 comments

This looks like the actual cut scene from halo 0.0 ..

amazing work :D

Reply Good karma Bad karma+1 vote
Battle8111 - - 1,002 comments

That map is available on firefight game type in-game people who have not downloaded it!

Reply Good karma Bad karma+1 vote
880Zero Author
880Zero - - 2,557 comments

It's also a deathmatch game mode.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Updated terrain texture, distances of planets are now scaled correctly.