Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
A smaller, more automated version of the shipyard, it produces fighters and corvettes.
I see those Longswords hidden there Velo ;P
just one word... Outstanding
I like how the inside looks like the internals of the Pillar of Autumn from CEA. superb work guys
Ahahaaa the title made me think of the Warhammer 40k Space Marine guy that can't stop saying 'manufactorum'
But anyway, amazing job. Will those little things that look like bays in internal framework release engineer pods or something when building a ship?