Yes, to answer your main question, this mod is not dead. I got really annoyed when within a week I got asked five times if this mod was dead only two weeks after my previous update. Not that those people probably read these updates, but still. I just thought I'd mention again that this mod will never die, even if progress is slow. That's only to be expected when its a single person developing this entire thing on his own. Not to mention the fact that I've started an internship which is taking up all my energy.
Anyway, on to this update's real content. I've mostly been busy sorting out campaign stuff and thinking about what I wanted to do. For the campaign I want several cutscenes, and for that we'll need sets. To that intend I got myself three different UNSC bridges. The Apoc class Frigate's, the Halcyon class Cruiser's and the Phoenix class colony ship's.
Next is a Work in Progress. Also for the campaign; a Apoc class Frigate that's under construction. Since I have a shipyard, I thought it only to be logical to have something to have in them. As I said its still a WiP, half of it still needs texturing, I need to add in a lot more details and I want to do some more about the engine part. That'll be for next update.
Now that that's all shown, I decided to show you all the work so far. Recently I made a list of things to do and saw that it was 18 more things, which made me think I should probably update my line ups for now. These ships are scaled in the way I'd like them to be ingame, but I have to see if that's entirely possible. I do hope so.
That's it for now. I'll keep on working on all the ships and station I still have planned. Keep in mind that I'll try to update sooner, but I really can't promise anything being just one guy with school, friends and sports. If there's anyone willing to do anything really, I'm always open to help.
Until next time,