It's been far too long. A lot has happened since the last update, and not just mod-content wise. But we'll get to that later. First, let me give what most of you probably really came for.
First up is the UNSC Serric class Frigate. It is the UNSC's strongest Frigate and was made to bridge the gap between the Frigates and the Destroyers. Which is does quite nicely. Its very well armored but still doesn't lose too much speed due to its powerful engines. It does, however, only have one MAC.
Next up is the Covenant transport. A small freighter that carries supplies from world to world. Though not often seen near battlefiels, there are hundreds of these ships working throughout the Covenant Empire. It has no known weapons and is therefore usually escorted, but does sport some powerful engines to make a run if needed.
Our third entry of the day is the Covenant CAR class Carrier. I've shown her before, but I've reworked her using a new technique I recently learned. You'll probably not see too much differences with the old model, but I wanted to show her nonetheless.
And finally a model by a newcomer. Prades1994 and his friend CHristheaussi contacted me not too long ago if I needed and wanted some help, which I of course gladly accepted. Though I haven't heard anything back from Chris, Prades has already finished a Covenant ship model. Could you all please provide some feedback to the model? I'm not sure about it. Plus if I end up including it, could you think of a role/class for this ship?
Now speaking of giving feedback, I want to invite all of you to feel free to comment more. I always read the comments people leave and when its valuable feedback I do listen to it and will change things for it. Again, if its sensible, I will listen and see if I will do something with it.
Another reason this update has taken so long is because I have been busy with work that's not directly visible. Meaning scripting and such. I've been trying to put together a short trailer. Right now I've set up most of it, I just need some footage of ingame fighting. So hopefully next update will also contain a trailer.
Now on to the biggest news yet; the creators of Nexus: The Jupiter Incident have announced that they will be creating a sequel. Or at least a new Nexus game. In light of this I'd like to ask all of you for you opinions on what I should do with this mod. The way I see it there are two main options to choose from; either
A: I continue this mod for Nexus and focus on finishing it
B: I decide to switch this mod to Nexus 2 and for the time focus on finishing all models and start updating all older and uglier models.
Keep in mind that if/when they do release Nexus 2, it'll probably be another year or two.
Now that school has started again, weirdly enough I'll probably have a lot more time. Meaning also a lot more time for modeling and texturing. And since I've had a lot of help in the concept art department from DarkSideDude, I hope I will have another update ready for you in record time, but since I do want to keep a check on quality, no promises.
Until next time,