Evolutions is a "Halo Wars" style mod for Command and Conquer 3: Tiberium Wars that features epic ground and air warfare on a massive scale. Evolutions brings many instruments of war from the Halo universe to life, allowing the player to fight as the Covenant or the UNSC in epic battles based on iconic Halo locales.
A UNSC Elephant deploying troops closer to enemy lines.
Each infantry unit for the UNSC is one soldier, so no squads anymore.
FOOD
I'm... so sorry. I meant GOOD, not FOOD.
order a pizza if you are hungry
Hes obama, hes got money to share pizza :|.. buy me a papa john's building so I can just have them make it for me.
Deploy the troops, when they see a covenant banshee, ''THROW THE CHEEEEEESE!!''
Is that a classy MK.V I see there?
Oh a Spartan too, very cool! However, why did you decide to go with single units and not squads? How are you going to handle the feature of being able to get cover inside buildings and vehicles? Won't infantry survivability decrease too? I guess you have already thought about this but I am just bringing the topic as it is of our interest too.
The only thing I can say is that each faction will play different lets say something like sins of the prophets.