A Halo Total Conversion for star wars empire at war: forces of corruption, Replacing the Star Wars Factions with The UNSC, The Covenant and The Flood. Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

Report RSS Apex Studios Update 25/03/2011

After a slightly longer gap in updates than usual Apex Studios returns with several reworks of pre-existing units, feel free step inside and admire the view...

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United Nations Space Command PR-TRANSMISSION 44877A-01
Encryption Code: Red
Public Key: file /charlie-four-three-four/
From: >>FLEETCOM.MO.BL.AM
To: >>CAWCOM
Subject: STATUS REPORT
Classification: Restricted

/start file/
2 months is a long time, as always Apex Studios has been hard at work for that time and alot has changed since the release of our first trailer in the January update. I've got many things to share with you today so I won't delay any further with idle chit-chat, on with the update.

Here we go

And we're off, first up today is a texture rework created by our latest team member Ulmont, behold the Covenant CCS Battlecruiser:

Length: 1782 metres
Armaments: 7 Pulse Laser Turrets, 2 Plasma Torpedo Launchers
Squadrons: N/A
Cost: 7000cR
The Covenant CCS Battlecruiser is not a foe to be underestimated, a single ship can tear almost any UNSC ship apart in seconds with it's considerable arsenal.







Apex Studios Update 25/03/2011 Apex Studios Update 25/03/2011 Apex Studios Update 25/03/2011


You want more Covenant? Ok then...

More texture work from the aforementioned Ulmont has brought about a rather shiny looking Seraph skin... which is the second thing I'm here to show you today:

Apex Studios Update 25/03/2011

And now for some UNSC, just for good measure

Ulmont has certainly been working hard over the last two months, this last ship is from him aswell, a reworking our UNSC Halcyon Cruiser:

Apex Studios Update 25/03/2011 Apex Studios Update 25/03/2011

All the shiny extras

As you may or may not have noticed in the above screenshots we've reworked quite alot of other things as well, both the Archer missiles and the Pulse lasers have received numerous graphical tweaks to perfect their look, new explosion particles(made by our very own IG11) and last but certainly not least a new Covenant GUI made yet again, by Ulmont.

The sheer number of changes since the last update have dramatically changed the way the mod looks and plays, but you'll have to wait a bit longer before all is revealed, maybe we'll treat you to something nice again (hint: it WON'T be another demo... it'll never be).
See you next time.

/end file/

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GodofDarkness
GodofDarkness

:( oh well, i have old republic to keep me busy :)

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first299
first299

looks good i like the missle re work :)

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version15
version15

Too bad we have to wait till 2012, but it'll be worth it, no doubt.

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lol1234
lol1234

I don't mind the wait, I mind the lack of a demo... wait, no demo, that means we can still have a sample... right? :P

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IG-11
IG-11

Apparently Blam decided to leave out some pieces. More for later, then. :)

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ANNISTY
ANNISTY

I Have to say awesome job on everything and I love the new skin for the ccs, but I don't like the new GUI. I think the other one from previous updates had a much more covenant feel and was beautiful. I understand if its technical issues but if you can use the other one it would be best in my opinion. It not only looks gorgeous but I really feel its believable. The new one just feels cut and paste. Keep up the good work guys! :)

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DGaius Creator
DGaius

Annisty if you with cut and paste mean you can still see some black areas within the GUI, than just wait untill it's done. I am sure you'll love it(as the GUI still isn't completly done yet :P)

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AnhNhan Creator
AnhNhan

he meant that it's repeating itself after a short distance...

and the black parts are either censored things or the minimap ^^

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zander11893
zander11893

I agree. The other Covenant GUI did look much better and more original. There's no reason to change it. But, as it's been stated before, the Human GUI could use some work. It still looks bland...

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zephspacer
zephspacer

hey not to be an *** or anything but the way you titled this post with the date is wrong. its not 25/3/2011 its 3/25/2011 just letting you know. And hey cant wait for the mod!!!!!

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Blamtroid Author
Blamtroid

There's nothing wrong with the date, that's how the date is written in England :P.

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ANNISTY
ANNISTY

yeah for Europe!

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