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Halo Conquest is a Total Conversion based on the Unreal Engine, meant to bring the world of Halo to the next generation PC. The mod will feature interactive multiplayer (with both new maps and remakes of the classics) as well as a future campaign.

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If you have any questions or suggestions, post them here or go to the team's forums.

Now, everything here is subject to change, and most likely will change as the mod progresses further.
So first, here are some common questions and answers:

Q: Are you focusing on Campaign or Multiplayer?
A: Our current plan is to release a Multiplayer Beta, then continue to work on both Multiplayer and Campaign for a final release. Even if you don't have internet connection, you can still play against bots thanks to UT3.

Q: What maps will be included in Multiplayer?
A: There are both original maps and remakes/rethinks of the Halo maps in planning. These include;
Descent, a Covenant-themed remake of Halo:CE's Hang 'em High
An Earth-themed remake of Battle Creek
Hollow, an indoor Forerunner map featuring long hallways and Flood growth
An unnamed map that features a Forerunner forest-themed landscape and grav-lifts

Q: What armors will be included for Multiplayer?
A: Right now, all Halo 3 permutations are usable for multiplayer (INCLUDING Recon). Custom armor permutations may be included as well

Q: What will gameplay be like?
A: If it's possible to do in UT3, we will try and edit gameplay to work much like Halo's gameplay (including higher jumping, slower speed, meleeing, reload and 2-weapon systems) yet have a unique feel, rather than being a Halo clone

Q: What gametypes will be in Halo Conquest?
A: All of the classic Halo gametypes, such as Slayer, CTF, Assault, Oddball, Assault, etc. will be included, as well as the inclusion of Conquest. Conquest somewhat resembles UT3's Warfare mode, but includes new features and gameplay.

Q: What will the campaign be about?
A: Now, that's what we truely don't know. We've considered everything from basing it on one of the books to making our own story either durring or after the events of the Halo story. If you have any personal suggestions for the campaign, either post them here or go to our forums to tell us what you'd like to see.

Thanks,
The Halo Conquest Team

HC Team Recruiting

HC Team Recruiting

News

We're looking for skilled modders who want to join the Halo Conquest team. We're mostly looking for coders who are experienced with the Unreal Engine...

Post comment Comments  (0 - 10 of 73)
f34rthereaper
f34rthereaper - - 202 comments

wut a shame. rly wanted a good gfx halo game for pc(no halo 2 is not "good" graphics)

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Yronno
Yronno - - 837 comments

Patience is a virtue, evidently

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TheNodCommander
TheNodCommander - - 1,114 comments

Anyone still interested in this? I have begun working on my own version of a mod like this. Just plans and thoughts so far. But, one thing for sure, it will be stand alone, using UDK.

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ducksrule
ducksrule - - 59 comments

I have tried talking to Teltaur about it. He doesnt want to though. I think MS did something here.

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xalener
xalener - - 1,605 comments

I wish they could have at least said "bye"

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~cHendler~
~cHendler~ - - 776 comments

Hm... Maybe this is the tricks of Microsoft? <_<

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Delta64
Delta64 - - 731 comments

Yep it's dead...

last update was a year and 9 days ago.

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ducksrule
ducksrule - - 59 comments

is this gunna be possible for the ps3? i know the custamizable spartans and main menu probably won't be part of the ps3 realease, but what about everything else?

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xalener
xalener - - 1,605 comments

****. The good ones ALWAYS die.

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yayyap159
yayyap159 - - 83 comments

yeah.... :(

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