Half-Life Source Awakening is a recreation and a remaster of Valve's award winning game half-life : source.
When it was leaked with half-life 2 it included a really alpha build and was actually half-life 1 with ragdolls no water no detailed textures or anything and it included the physgun no body cared about it much..
in 2004 :
Half-life source was out with half-life 2 and it was hated so much and they said that there are no new anything it's just with ragdolls and better water but that was not all actually..
in 2006 :
Half-Life 2 : Aftermath (episode 1) was released with half-life source : deathmatch no body loved it too.
in 2013 :
Valve updated their games with source sdk base 2013 but half-life source , hl source deathmatch were updated but they were broke... and when it was broke nobody wanted to make mods for it nor fix it soo it was completely forgotten as soon as this happened Black mesa source was released and that's what made half-life source look terrible..
Well, I guess that's it for now. . .
Fantastic News everyone!
Now that half life source:fixed is released.
I can continue developing the mod! Obviously I need permission for the source code from the dev if he didn't I'll reuse the released source code for half life: revival and continue the work from it because it already fixed alot of things from the original. And other than that I recovered my files from my computer that exploded. Nothing is starting from scratch anymore. Because the files are back!
Saruna's Source Engine shaders :
Recently a modder called saruna was redeveloping the rendering and graphics techniques for the source engine. Csm,volumetric lighting,dynamic indoor lights,etc it'll release soon in late december/early January. It's great news for the mod as well because we'll reuse these assets and put them in the mod. (For low end pcs don't worry we'll release another version without these things)
Screenshots are going to get released soon..
What I need :
Map dev to help me out.
Experienced coder to help me out.
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