Title: Half-Life ZDoom Filename: HLzD.zip Author: Jeremy A. Stepp Email Address: Description: H-L ZDoom changes all weapons, pickups, ammo, player sprites, monsters, sounds, textures, all props and things, levels 1-5 and 10, and the face on the statusbar into art from Valve Software's game Half-Life. Story: You are Gordon Freeman, an associate employed at the Black Mesa Secret Research Facility. When everything hit the fan, all you could do was run for cover. Strange, alien "things" appeared out of thin air and filled the base. Then it went from bad to worse when a government "cleanup squad" arrived, cut off all the exits, and started killing all the research team members. The only way out for you now is to use an experimental teleportation device being tested in alpha sector. "Maybe I can find out where these things are coming from," you say to yourself as you step on to the small red square of the machine. And in a flash of green light, you disappear....
This was my childhood. This got me into the doom series and forever crossed my favorite two shooters. Im sad it cant be finished by the original man, but someone needs to finish this.
Ok so I only chose 8 because the weapons were lacking detail and animation frames, and the enemies aren't categorized as they should; the gargantua is originally stronger than the alien grunt, but their classes are switched. But I appreciate your work here on this mod. Your effort on this mod and a lot of patience made this mod very good. And I gotta give you credit for your work.
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