Developed and ported by Aulov Nikolay.
Originally developed by Valve Software.
Originally published by Sierra Entertainment.
The main purpose of this modification is to create a port version of Half-Life: Uplink. Which means that the whole demo version will be ported over to the Source Engine. I will port all sounds, models, effects, materials and other. And configure them to work with the Source Engine. If what i have just stated still is a bit confusing to you then basically what i am doing is creating a Half-Life: Source version of Half-Life: Uplink. So that Half-Life: Uplink will get the updated features such as updated water, shaders, models, textures and much more.
How To Install.
1.)Download and install Steam. Here is the link of Steam:
3.)Buy( if you haven't purchase it ) and install Half-Life 2 in your Steam Games Library.
4.)Then install Source SDK Base 2013 Singleplayer from your Steam Tools Library.
5.)Once it finished installing, right click on this tool, select "Properties".
6.)You will see the field, called "BETAS".
7.)In "Select the beta you would like to opt into" select to "upcoming".
8.)It will update the Source SDK Base 2013 Singleplayer.
10.)Download "uplink.rar" in provided above link.
11.)Once it finished downloading, open this "uplink.rar" with WinRAR program.
12.)You will see the "uplink" folder in this "uplink.rar".
13.)Extract the "uplink" folder to your "sourcemods" directory, for example:
14.)Once it finished extracting, launch Steam.
15.)Go to Steam Games Library and you will see "Half-Life: Uplink: Source".
16.)Double left-click on it.
In this demo release you will find the test of unfinished port of Half-Life: Uplink maps to the Source Engine. The man, who has ported this maps, called...
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Hello again, it is me, Nikolay Aulov. Today i would like present to you a much more playable demo release of my straight port of Half-Life: Uplink to...
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