HALF-LIFE: Operation Rosenberg. Be part of HECU forces to capture Dr Rosenberg after he escaped from Black Mesa.

Add file Operation Rosenberg 2.0 (Steam version)
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opros2.0steam.rar
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Full Version
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FedeShepard_HLOR
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205.11mb (215,076,108 bytes)
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277 (12 today)
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d0c1958c6d01c769fc9e3fdb982e105c
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HALF-LIFE: Operation Rosenberg 2.0 (Steam Version)

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Operation Rosenberg 2.0 (Steam version)
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PsyWarVeteran
PsyWarVeteran

Anything different from the first version?

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FedeShepard_HLOR Author
FedeShepard_HLOR

No no, the same as 2.2 version but now it is compatible with Steam.

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Duke69
Duke69

OK, tell me the install path, I put it in source mods, clearly that's wrong....and err, where IS the patch ?

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FedeShepard_HLOR Author
FedeShepard_HLOR

Try installing it in steamapps. You Will find the 2.2 patch in the files of this mod.

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Lt_Voss
Lt_Voss

I've extracted the mod to the Half Life steam folder, and when I open up the game itself (from steam's own shortcut) I have to click New Game twice before anything happens, and it automatically CTD a second or two into the "starting local game server" progress bar. Any ideas?

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FedeShepard_HLOR Author
FedeShepard_HLOR

Did you put it in steamapps?

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Lt_Voss
Lt_Voss

Yes, in the steamapps/common/half life folder. I'm not entirely sure what could have gone wrong - I suppose I could try a fresh install of half life and re-install the mod; maybe too many mods causes issues with steam? Not sure why they would, but Brutal Half Life also crashes at a weird spot (killing a vortigaunt in one spot in Office Complex). Perhaps it's the three (including this) mods I have?

Also for clarification, it should just be the half life folder right, not digging into the opposing force folder? Either way, I'll let you know in case the fresh install doesn't work.

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FedeShepard_HLOR Author
FedeShepard_HLOR

Make sure you have the opfor.dll

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Lt_Voss
Lt_Voss

A fresh install of both Half Life and Opposing Force didn't work; where should I put opfor.dll? It's currently in the common\Half Life\gearbox\dlls folder; should I make a copy and put it somewhere in opros?

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FedeShepard_HLOR Author
FedeShepard_HLOR

mmm I don't know what could that be really... you can try creating a folder named dlls intro opros folder and locate the opfor.dll inside it

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Lt_Voss
Lt_Voss

Okay so I did that, and it resulted in a slight change. Now, the "starting local game server" progress bar appears on the first try of new game, but does nothing and just, I don't know, cancels out? And goes away, leaving me with the main menu. It doesn't crash though, I was able to quit out manually. I copied over the entire dlls folder from opfor to opros; did I *only* need the opfor dll, or is this still some weird problem?

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FedeShepard_HLOR Author
FedeShepard_HLOR

mmm maybe if you download the OPROS Non-Steam version and just copy the opfor.dll located there (in the dlls folder).
Then paste that dll into the dll folder on your Steam Opros folder. Is it clear?

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Lt_Voss
Lt_Voss

Okay, so I am able to start the game when I copied over all folders (copying just the dlls did not work), as many of them do not exist in the steam version. However, breakables (wooden crates, the wooden barricades in the training rooms) are not breakable (I tried for about 1 minute each), and I constantly get game over screens for weird things (after the first training test when you get in the elevator behind the secret wall, I get a game over with "Corporal will go to prison for murder" or something, and in the very first level when I have the engineer move to the big door button, I get a game over "Corporal failed to command properly his troops" or something; I tried both with just the engineer and bringing everyone else, both failed).

Should I not have copied everything? It seems there may have been some kind of problem there...

Oh, and very much thanks for commenting with me to help.

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FedeShepard_HLOR Author
FedeShepard_HLOR

Mmm Lt_Voss don't know how to assist you... I would try a fresh new install of the whole mod (don't forget the patch).
That should work... nobody ever has reported those issues so far...

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Lt_Voss
Lt_Voss

Putting in the patch didn't help much - just went back to crashing when trying to start a new game. Copying the Client DLL and DLL files from the OpFor folder made it so I could actually play, but with same problems (example I swung knife on the boards in the training 30+ times and they didn't break). I also noticed for some reason that my turning (example turning the mouse left and right) had a limit - after a certain time I can't look left or right any more, only up and down. I can turn in the other direction for a time until it stops there too.

Should I try installing the non-steam version into the steam folder (with patch) to see if maybe that works? Because I would like to play this mod (looks *really* interesting) but I just can't seem to get it working as it is.

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FedeShepard_HLOR Author
FedeShepard_HLOR

Give me a second I am deeply investigating this issue...

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FedeShepard_HLOR Author
FedeShepard_HLOR

Try replacing the "liblist" file with these lines:

gamedir "opros2.0"
game "Operation Rosenberg"
startmap "of0a0"
trainmap "ofboot0"
version "1"
size "96000000"
svonly "0"
hlversion "1108"
type "single"

//cldll "1"
gamedll "..\gearbox\dlls\opfor.dll"
gamedll_linux "../gearbox/dlls/opfor_i386.dll"

fallback_dir "gearbox"

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Lt_Voss
Lt_Voss

That worked! 2.0 steam version, with 2.2 patch, and changing the liblist file worked. Boxes break as normal (I assume you made some boxes, even wooden ones, unbreakable on purpose?), I can turn as much as I want, I no longer fail the mission by doing what I should be doing. I played through all the way through one ending (rescue/capture Dr. Rosenberg) and I'm looking forward to playing through other endings! Thank you, so much.

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FedeShepard_HLOR Author
FedeShepard_HLOR

Great!!

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