You are Gordon Freeman... It was a normal working day. Scattered Xen aliens were hiding even in the rear corners of the Black Mesa research facility. It slowly return normality in everyday work. The old not been destroyed buildings have been modernized slowly. You return from a normal disposal order, as in parts of the institution the power goes out. Power generators to keep running on the main equipment and and your mission is to restore the energy supply. On the half way you notice more and more Xen returnes to Black Mesa and the military is back ... Uncover a new, exciting plot in the Half-Life universe!

Post news Report RSS Episode 2 - internal beta test started

Hello guy's. Good news for today. The end of the development of Episode 2 is in sight. So let's talk about some facts and the release.

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As the title suggests, Half-Life Hazardous Materials Episode 2 is now in internal beta.
I've done a lot of work since the the last Update on Jan 17th, 2012. I said something about "15 or 16 Maps". Now I have 18 maps + training. But i will add two extra maps to the mod.

At level 6 of Episode 2 i will give you a choice to pick your way to play the Mod. Continue by taking way 'A' with the normal Maps other way 'B' which replace 2 Maps with some other Maps.
I promised an improved version of Episode 1 including in Episode 2. And i will do it. Beside that I try to record voice sounds for all HUD messages but I can't promise anything.

Now about a release date? When it's done! I'm very busy at the moment because of work and study. But I spend the most of my free time for this Mod and it will not be long until the release.

Now a question for you.
Would you like to have an Episode 3 like Episode 1 & 2? Or should I add it's content to Episode 2?
What would you like?

Greetings from Germany
Daniel (KAEPS133)

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TheUnbeholden
TheUnbeholden - - 3,602 comments

Well you haven't told us how long it will take to do Episode 2, so how should we know how long it would take before you can add Episode 3's content into Episode 2.. The way I see it is release what you can once you feel its finished and lasts for atleast 45-60 min gameplay and raps up at least a part of the storyline.
If there is room for a Episode 3 than you can continue modding it.

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