Dark Concept
First Person ShooterDark Concept is based of the half-life 2 beta this mod ported leak half-life 2 beta maps to retail. thats all this mod is about stuff that are not made...
Upon arriving to the Combine controlled Town 47, situated on an Island in the Pacific, you find yourself in the midst of a plan to overthrow the Local Combine forces. With the assistance of an Airboat, you are selected to go on a mission that could assist in deciding the fate of humanity... We plan for this mod to have an open-world aspect as the player travels across the sea to different islands, while hopefully maintaining the same playstyle as Half-Life 2.
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Dark Concept is based of the half-life 2 beta this mod ported leak half-life 2 beta maps to retail. thats all this mod is about stuff that are not made...
Years have passed since the Black Mesa incident. Since then, things have gone to hell. People are being killed by the millions by a force beyond our comprehension...
half life 2 E3 2002 but in the source engine - this mod was requested by hlmetrocop
Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless...
Map Labs is an ongoing anthology of mapping competitions, primarily centered around Valve's games!
Coterminus aims to recreate and re-add cut content into Half-Life 2, as well as provide a platform for those who wish to do the same.
Is this dead
I have one thing to say, Open-world will be hard to make as you'd need a beefy pc to run a large map, Or you could split the map into segments and that'd work better. Also, interesting idea.
>Open world
>Source engine
good luck guys. You won't make it far but I believe in you anyway.
Source can be open world, kind of, maps can be really big, and world portals allow for seamless teleportation, but the problem is design, optimization, and performance.
www youtube com/watch?v=jm6VOaY1G2k&t=21s
www youtube com/watch?v=_xFbRecjKQA