Same half-life 1 with only new weapons and NPCs List of new weapons: (1 slot) - knife - Wrench (2 slot) - Beretta M92 - Desert Eagle - UZI - P220 (3 slot) - m16 (replacement mp5 with m203) - mp5 (without m203) - p904 - m41 (from the movie Aliens) - FN-FAL - AK-47 crossbow switched to 4 slot (4 slot) - Chaingun original shotgun switched to 6 slot (6 slot) - D50 Sniper Rifle - Automatic Sniper Rifle - Dbarrel - M1014 - Winchester1300(23x75) List of new NPCs: - Special Force - Male assassin - Agents - Space soldier - Robot grunt - Robot assassin - red islave - black headcrab - zombie barney - zombie soldier This is the first release of the mod, and may have bugs. In fact, I just want to see what came of it.

Add file Report Half-Life: Expanded Arsenal (2-nd release)
Filename
hl_expanded_arsenal.zip
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Full Version
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Lesovoz
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606.01mb (635,442,666 bytes)
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104 (2 today)
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2df9ba34786bb59b8ccc95c207b4184c
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And so guys, I changed the mod a bit, did everything in hd (except for the p904 weapon and enemy scientists, because I just couldn’t find it), changed some weapons, changed the digits of the HUD and the music is on the menu. Recommendation: - used version 1.1.2.2 (or Steam) - fps_max 59 (to avoid getting stuck in elevators) Yes, and the hornetgun is now not infinite, the cartridges are selected with "agrunt" for this they need to be dismembered.

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Half-Life: Expanded Arsenal (2-nd release)
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Half-Life
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