SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.

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A modern day masterpiece and a mod of the year. Thank you for letting us play through your vision of Black Mesa incident through a different perspective. Perfectly crafted, directed and executed, seeing that someone utilizes the engine to this extent just warms my heart and reminds me of how truly awesome half-life community is. It was a huge, indescribable pleasure to play through this, and we're all as a community can't thank you enough for all your effort and time you put into this awesome project.

Valve should take notes, because this is a true work of passion and art made for the fans, and they seem to have forgotten what that is. Kudos.

Prepare yourself for the real masterpiece in Half-Life universe! This game gives you great Black Mesa feeling - vast highly detailed space, full of deadly surprises. You have to Run, Think, Shoot, Live again to make your way through this horror and danger. Be aware of monsters and be sure to explore surroundings - it's your chance to find vital supplies and secrets (the greatest thing is that you'll have to play the mod more than once to be sure that you found most of its secrets, it makes the game interesting even on repeated playing). Be faster and smarter than your enemies, because there are a lot of them and everyone wants to put you down ;) Top notch mapping, living environment, chilling athmosphere, nerve-bending moments await you!

TO PREVENT GAME CRASHES:

Add " -num_edicts 2048" without the quotes to your command line for hl.exe. Command line means launch parameters, which you can add into "Target" field in a shortcut's properties for hl.exe. Or it can be a string in *.bat/*.cmd file (if you know how they work).

Something like:
hl.exe -game echoes -num_edicts 2048

If your path to hl.exe in your shortcut is something like:
"C:\Bla-bla-bla and other things\hl.exe"
then add parameters AFTER quotes:
"C:\Bla-bla-bla and other things\hl.exe" -game echoes -num_edicts 2048

Alternatively, you can set the parameter in Half-Life launch options (in Steam). Just add "-num_edicts 2048" there (without quotes).

For Xash3D quit the game once and find gameinfo.txt in "echoes" folder. Open it, set "max_edicts" value to 2048, save changes, start the mod again.

P. S. If 2048 value doesn't fix the crash for you, try 4096. Or try to load the saved game or autosave from previous map and continue from there again.

Most certainly a mod to remember.
Beginning with it's climatic introduction all the way up to the mapping & texture choices.

I believe this to be the master grown jewel in regards of detail love. While I can think of several masterfully created Gold Source Hl1 SP mods none of them were so detailed such as Echoes is.

Without wanting to spoil to much. Expect brilliant script sequences. (The Facility feels alive) A thrilling story plot that seems to portray the Events back at Black Mesa while being told to you during a post hl2 ep2 timeline. That at least was my impression.

What are you waiting for. Go and play it right now. You won't be disappointed.

I've been playing HL1 mods pretty much my whole life, and this is one of the best I've ever played. The fact that someone can make such a phenomenal mod for a twenty year old game amazes me. The fantastic level design, graphics, and especially the cinematic scripted moments are going to leave an impact on me. Never before has a scripted sequence in the GoldSrc engine left my mouth hanging open like this mod's sequences.

Gameplay: 10/10
Mapping: 1000/10
Storyline: 10/10
Models: 9/10

The Mod is the most impressive thing i ever seen, its Mapping and Lightning is like HL² you would not believe its just Goldsource, it has a good load of puzzles and a good load of funny moments like /SPOILER/ at the end when a alien steals the baby of the gman /SPOILER/

just 9/10 for the models as the Standrd Weapon Models were used :(

Half-life
Half-life Opposing Force
Half-life Blue Shift
and then Half-life Echoes

What a gold old times games ! This is perfect for the 20 years of Half Life.

Thank you.

A lovingly-made tribute to Half Life, its sequel, and the episodes. Great level design and awesome environment design. Really blending-together of repurposed old assets and new assets that fit right in. Dives into the Half-Life setting and story without messing with it.

I found the environments to be beautifully designed and well composed, leading the player towards the next area in an obvious yet not overly-contrived manner.

The intro really stands out, feeling alive and vibrant with nice little touches like NPCs yelling out in panic when you do something unnecessarily dangerous (like jumping out onto a tramrail support beam).

Real old-school HL1 gamers might be irritated by occasional cutscenes, but I was, for the most part, rapt while marveling at what the developer managed with GoldSrc and (mostly) the original character animations.

Great difficulty that's not too punishing, yet gradually ratchets up as you progress, with the familiar Half-Life weapons fed to you at a satisfying pace throughout the game.

Combat is generally in large open-quarters but with plenty of cover, so it could appeal to both players used to modern-style cover shooting and bunnyhoppers with quick-flick aim.

While there certainly must have been flaws for me to mention, I'm honestly too blinded by all of the things that impressed me to name any. Needless to say, I'd love to see where this developer's career goes.

An entirely new episode for half-life in lot of aspects better than official ones. Thanks for this inspiring work of art.

Amazing mod! Great work <3

One of the best hl mods