Final version (3.0) of this mod. Basically, it brings Half-Life 2 weaponry into Doom, as well as the HUD. Now, updated with 16:9 sprites.
Last updated: 2018. Final release of this mod, fixed for multiplayer. Improved several Decorates, added brightmaps, and improved Bot's behaviour. Compatible with GZDoom and Zandronum sourceports. Ripped again at 16:9 ratio.
A mod i've mad back on 2011. Then fixed it for multiplayer on 2013. Now being uploaded on Mod DB.
Well, i've received some messages telling me to change the name of the PK3's, since outdated versions of those files were already uploaded to best-ever.org and servers can't download properly updated versions.
So, here it is... It's pretty much the same but with files renamed, plus the pistol were tweaked to reduce the amount of damage given per shot.
Welp, I wasn't really expecting to update this mod in such a way, but toying again with half-life 2 gave me the itch, so i've decided to do a quick rip.
All weapons were ripped again on a frantic 2-3 week span.
Also, the mod improved its d-touch compatibility. Featuring an optional mode the reduces the amount of sprites used on the weapons to prevent game crashes on low-end cellphones. It might not solve all the issues, but it Will help to reduce crashes and prevent most of them.