The Abyss is an ambitious source mod recreating the old (late 1999-2002) concepts of Half-Life 2.

Forum Thread
Modelling Job Application (Games : Half-Life 2: Episode Two : Mods : Half-Life 2: The Abyss : Forum : Modellers : Modelling Job Application) Locked
Thread Options
Jan 9 2017 Anchor

Hi, I'd like to apply for a modelling position on the team, I have been modelling for almost 4 years now, and have been working with the source engine for almost 3 years. I mostly specialise in non living models, such as environmental props or weapons, thats not to say that I cant model characters if needed though, I just have less experience in that area than I do in inorganic models.

Here are some examples of my past work, most of it is workshop content/ props for Team Fortress 2, but I'm very capable of modelling outside of that style:

Thanks for your time.

Also, here's the link to my steam profile if you need to see more examples or contact me:

Also Forgot to mention that I am also able to texture, as I textured all the models in this post.


Here's a more Half Life related example that I just modelled, its an improved and higher poly version of the HL2 smg:

Edited by: Pixenal

Nov 25 2017 Anchor

Good luck to you on your application. I will say your models look very good! :)

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.