Half-Life 2: Short Stories is a team working on a group of modifications that take place in the same realm. A lot of the focus is on the story and gameplay, new innovative set pieces and puzzles. After the release of the first episode of Human Error, the team is planning to release more episodes and expand the characters and the world.

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Level Designer (Games : Half-Life 2: Episode Two : Mods : Human Error : Forum : Hiring : Level Designer) Locked
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Nov 25 2011 Anchor

Hey, I'm Kruma.

I was looking over Water, and saw that the maps looked a bit shabby, and was wondering if any assistance was needed in the mapping department?

If so, I'd be willing to offer my help, I've been mapping for around three years now and have a good understanding of the Source engine and Hammer in general.

My past experience in working on mods can see be here:
Facepunch.com
I'm currently leading/mapping for that project, you can see examples of my work in that thread, save the terrain. For that particular mod I do mostly architectural mapping rather than the terrain, which is handled by another mapper.

I have other examples of work if requested. Also, I realize this is the Human Error forum, but I figured I'd post here since it's somewhat relevant to Water, and there's no forums for Water.

If there's no need for another mapper, then please disregard this post and say so,

Thanks.

Nov 26 2011 Anchor

Hey,

this would indeed be the right forum, since this profile was originally the HLSS Team profile.

As Water is already released and we are already working on our next project, I am not sure if I would use a whole lot of time reworking the maps.

Nov 26 2011 Anchor

If there's other things, projects that may require additional assistance in the mapping department, then feel free to also consider the OP.

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