Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies. Traverse vicious canals, make new allies, and brave the horrors of the Quarrytown. Immerse yourself in a revitalised combat system featuring old arsenals made new again, with added features to raise the bar in gameplay. You've been waiting for quite some time, now. It's time to climb aboard.
Worst beta mod ever
Not a worst beta-style mod, but a bad one.
eh.
Have you always wanted to relive HL2? But this time as a soul-draining and terribly dull walking simulator with bad pacing and unbelievable levels? Have you ever wanted to know what it feels like to walk around in a City 17 that is an endless labyrinth of nothingness? Yes? Well, then this mod is just the thing for you!
This is a nightmare - an absolute nightmare.
I've seen plenty of beta mods in my time, some good, some bad, and others in-between, but none have come this close to being downright insufferable. To put it simply, Raising The Bar: Redux is a greatest hits collection of beta themed setpieces that should've sat in the oven for far longer than was given due. While walking through the eerily empty and impossible streets of City 17, I quickly came to realize that this sense of space, rather than being intentional, was a byproduct of aimless direction, and downright lazy game design; there is no sense of atmosphere or soul, only the advent of haphazardly tossed together levels and downright nonsensical design choices. Now, I will give credit where credit is due: many of the individual efforts of project contributors are fantastic and worthy of such praise, but the sub-par utilization and management of such contributors are astonishing, and ultimately prove to be the straw that broke the camel's back.
Should the leads continue to ignore and dissuade any form of criticism as they have in the past, there will be no hope for a brighter future, and no reason for Raising The Bar: Redux to be remembered as anything more than just another failed beta recreation with no understanding of what makes such a project unique in the first place.
BEAUTIFUL
The models look too "HD" in comparison with the maps, those maintain the old blocky way of HL 1's goldsource mapping, which is a good thing in my view.
I would switch back to a more "LD" looking models, could fit well in your mapping style.
Other than that, this one makes it to the top of beta-mods along with Dark Interval, I just wish it were longer.
10/10.
impessive
All around good mod, so far.
bruh moment