Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies. Traverse vicious canals, make new allies, and brave the horrors of the Quarrytown. Immerse yourself in a revitalised combat system featuring old arsenals made new again, with added features to raise the bar in gameplay. You've been waiting for quite some time, now. It's time to climb aboard.

RSS Reviews  (20 - 30 of 303)
4

Vurbi10 says

Early access review Agree (2) Disagree (1)

Play Dark Interval its better

8

Sisores says

Early access review Agree (1) Disagree

A little rough on the edges, but definitely worth playing. Thanks for creating it!

9

Daburubareru says

Early access review Agree (1) Disagree

Raising The Bar has a complicated development history when the original mod started and got cancelled due to the ''lacks of interest'', RBTR has a nice level design art style really feel like if I was on Dishonored or it's either Bioshock but with Half-Life.

So why I am rating ''9''?
I don't want to sound it rude but I'm going to make it in a good honest way
the first chapter feel really awesome in term of aesthetic it can be a bit long if you're especially lost but don't worry the combat is a banger experience and the exploration too, I really love the voice acting with the characters and the ''Overwatch'' the RTBR team made a amazing achievement with the project I cannot much express how I was impressed by the works and the aesthetic that inspired my game career work as a learning disabled and huge fan of Valve & Half-Life ^^

So I saw that it got a ''division 2'' update I look forward to play more on RTBR! It's understandable that some combine models were changed ex: ceilling turret I am mentioning and it's alright I'm not mad :)
otherwise this is my most anticipated mod alongside OBM, GD, Peer Review and more :)

6

SirPigglin says

Early access review Agree (1) Disagree

Hello ! I'd like to talk about a problem I had while playing division 1.2, and I don't know if other players had the same problem as me, at least I hope they'll understand my concern. The problem I want to point out is not a bug or anything like that, it's more a feeling I had while playing.

First of all, I want to underline that I had a lot of fun playing; discovering a new universe while finding familiar elements, it was a nice experience. However (and here we come to the subject I wanted to deal with) I found the game very long. That is to say that the whole introduction side where we sneak into the streets and buildings of City 17 seemed very redundant to me: we walk, we pass in the streets, we enter buildings, etc. Of course, that changes after the Kleiner's lab scene where the game becomes more dynamic and Barney hands us the Holy Crowbar.

I think comparing a mod with the original game is not the best way to criticize it, but it seems unavoidable for what I want to say. In Half-Life 2, we meet Barney after two to three minutes, and we end up in Kleiner's lab after about nine minutes. In RTB:R, we meet Barney after about twelve minutes and we meet Kleiner after twenty minutes. We notice then, if we synchronize the game times, that the meeting with Barney in RTB:R is well after the meeting with Kleiner in Half-Life 2. This problem also persists in the scene in Kleiner's lab, which can be summed up in a very long dialogue between our two friends, at the end of which we put on our HEV suit after having waited for ten minutes doing nothing (whereas the scene in the original game lasted only five poor minutes...).

I know I may sound ridiculous by giving you a lot of times, but please believe me that when you play the game, you'll feel it and it'll get boring. Maybe the developers have the answer to my problem, maybe they want to make our pleasure last, and that can be understood. In any case, I hope I won't feel the same when playing the next divisions. By the way, division 2 looks very promising, I can't wait!

Anyway I thank you for taking the time to read my post, I hope you will be understanding.

10

WitheredPoppiMk-4 says

Early access review Agree (1) Disagree

Half-Life 2 Beta but the best way to play.
Weapons are animated very well, Gun sounds are really good, OSTs are amazing, Graphics is beautiful, Voice acting is pretty good.

I can't wait for the final version.

by the way, green background with black text is made it hard to write the review. or I should say hard to praise this masterpiece.

I think This mod can be next Black Mesa.

8

ThePandaGuy says

Early access review Agree (1) Disagree

A long but well-crafted demo that manages to capture the essence of half-life. Looking forward to the final product.

9

xcv2008 says

Early access review Agree (1) Disagree

Raise the bar it did!

9

Cpt.HeavyGods! says

Early access review Agree (1) Disagree

What I can say! amazing.

9

Neynh says

Early access review Agree (1) Disagree

Just AWESOME. Good job ! (but the Kleiner's lab scene is too long, too boring, make them talk less, please xD)

10

TryingToGetCreative. says

Early access review Agree (1) Disagree

I loved it.