Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies. Traverse vicious canals, make new allies, and brave the horrors of the Quarrytown. Immerse yourself in a revitalised combat system featuring old arsenals made new again, with added features to raise the bar in gameplay. You've been waiting for quite some time, now. It's time to climb aboard.
This is a "mod" that aims to put RTB:R into retail. You'll see RTB:R enemies, weapons, and environmental things put into the retail maps. The maps themselves...
DIV 2 Background Map Competition Entrants, plus a bonus map
A custom-made single-player map for Raising the Bar: Redux, utilizing only the assets provided in this mod.
A simple map pack that revolves around Otis and a vortigaunt.
A modification of Quarrytown Vista featuring real-time reflected water.
Gordon Freeman is driving through the Wasteland when suddenly... His car crashed he then traverses across a very quaint zombie infested town that leads...
This is a "mod" that aims to put RTB:R into retail.
Reworking the old level from the HL2 beta to the RTB:R style.
Small fan map based on my idea of RTBR version of Quiver/Half-Life Alpha.
Mapppack remaking the first half of HL2 Beta Minimalist Mod in RTBR.
The binaries from Division 2.1's open-source code, compiled and packaged for use, with all retroactive patches included.
A custom-made redesigned mesh for the Houndeye, with a design based off of both the original Half-Life Houndeye and the HL2 Beta Houndeye. Comes with...
(Extreme Difficulty) +Makes Combine weapons shoot same damage output as Player. +More Realistic Body Damage Adjusters
The original combine guard model from the leak. Replaces the RTBR Guard.
(Toggles crouching instead of holding) Paste and overwrite autoexec.cfg in: Steam\steamapps\sourcemods\RaisingTheBarRedux_div2\cfg
The original remaster of the Airboat for RTBR, predating the flatboat design.
Replaces the Pistol viewmodel ingame with the one Juniez made.
A prototype 9mm SMG, prototype no more, replacing the MP7.
Replaces the AKM with an M727 assault rifle, similar to those wielded by the HECU in Half-Life.
Adds viewmodel with AI upscaled textures for Mapbase weapon - weapon_mattpipe.
mod made on the source code of RTBR DIV 1.2, which adds something new to the game
A simple fix for the 'Raising the Bar: Redux' physcannon by making it feel less clunky.
Removes idle "fidgeting" animations from the weapons of Division 2.1. Does not alter first time pickup animations.
This is a metropolice skin addon which makes the division 2 metropolice have the same color scheme as the ones in division 1.2.
This skin is inspired by the ep1 Pre-release material (kinda) also the unused idea for blue shotguners in RTBR
An alternate skin for Skitch cut from RTBR - this one is the cold-blooded (blue) variant.
An alternate skin for Skitch cut from RTBR - this one is the orange stripe (Dhabih Eng sketch) variant.
This is a mod that replaces the Zombie Assassin/Gonome with the one from Entropy: Zero 2. Sounds are included. If you wish to only have the sounds, then...