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Post news RSS Weapon Customization

Almost like a week ago, I posted a video here, on ModDB, about a new feature, weapon customization. For unknow reason, the video never appeared. While I was cooking up some theories about conspiracy and such, I decided to upload a new video.

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Almost like a week ago, I posted a video here, on ModDB, about a new feature, weapon customization. For unknow reason, the video never appeared. While I was cooking up some theories about conspiracy and such, I decided to upload a new video:


Sorry about the laggyness (is that a word?) I am not that good at recording videos. Notice also that the level, 2D & 3D art and coding are WIPs and could change.

I wanted to thank GhostSoldier for working on the body parts, and the rest of the guys who helped me on the making process.

Mod is still alive and kicking. The development is going absolutely great, but we still need voice actors! So, if you have a microphone around, ask a friend, your daddy, your sister, etc. Doesn't need to be 'actors'. As long as the lines sounds okay, I don't have problems :)

Peace out.

Comments
Stubby
Stubby

i dont understand why people are creating content on the Goldsource engine anymore...

But it looks really fantastic.

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Aaagreen
Aaagreen

I think some people get a thrill out of pushing Goldsource to it's limits and beyond, rather then on Source which can handle a lot more.

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Lee1337
Lee1337

hey dont rank this post down its a good question and the answer fits 100%

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m82sniper
m82sniper

Answer 1:Because it's a great engine.
Answer 2:Because they CAN.

Reply Good karma Bad karma+8 votes
Ashkandi
Ashkandi

Because some people thinks Gameplay > Engine :]

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Maiten
Maiten

Stubby = idiot

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SysOp. Author
SysOp.

Well... HL's engine was okay ten years ago, but since the games started to 'evolve', it's normal for us to find it cheap.

If we compare it with some other games back then, we could say the tools used for modding HL's engine were... too basic. No built-in terrain generation, no real-time preview for level editors, and I could stay all day long talking about contras...

Being a simple engine makes modding... easier. The only drawback is the final product. You can't create a mod with awesome graphics or features without coding 'em up from scratch. In those cases, switching engines becomes handy.

The feature I did has nothing to do with the engine. I used VGUI for input detection, but it could be done on any engine you want.

Thanks for your comment!

Reply Good karma+1 vote
Foxtrop
Foxtrop

1) is really easy to mod, there are mods with no new models, code, or sounds only maps and if this are good the gameplay is fun
2)if this is oldy and primitive you had a lot of things to do, for improve it, anyone can put some bumpingmap in a map of HL2 but for half-life1 peoples from different countrys had to learn, research, and code it! theres only 2 codes for bumping map in HL1, the ValveERC(I dont remember the autor) and the Paranoia from buzzer.
You know if Valve release the complete code of HL1, SourceEngine will die! Check half-life FX of the russian, excellent load of graphics stuff, but without all the code its laggy.
3)Great ideas for free, you know quality doesent mean graphics, check mods like firearms, counterstrike, svencoop, the specialist! awsome mods with excellent gameplay, they done a hard work on code not for graphic improvement else to had a gameplay improvement!

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56er
56er

Totaly agreeing with you...
Maybe its easy...

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Bloodvayne
Bloodvayne

OMG HOLY SH*T!!! That was pure awesome!

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ZombieX
ZombieX

the mp5 is f.c.k.n.g. amazing
O_O

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SysOp. Author
SysOp.

Is not an MP5, it's a FAMAE, actually.

Reply Good karma+1 vote
Joe_Shmoe
Joe_Shmoe

I gotta say myself, i too wonder why people choose the old gold source over new source, but in my opinion, i actualy like whts being done with the old engines, even quake engine pushed to limits with DarkPlaces, its rather fascinating to see how some do awsum stuff with ol goldsource =] keep it up guys

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SneakySoft
SneakySoft

it's looks very nice, but you have to know that a silencer is suppose to make the weapon silence. The bullet flying out doesn't make any noise at all. The only thing you will be able to hear in real life is the slide coming back and hitting the front of the gun.

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iGuy
iGuy

Accually no bullets do make noise if you have a suppressed weapon with sonic ammo thats where most of the sound comes from the bullet hitting sonic and making a sound boom but to avoid that you use sub-sonic ammo so it does not make a sonic boom along with a suppressor then you have absolute silence

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Armageddon104
Armageddon104

This looks like crisis on the goldsrc engine! :D

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{SOTW}LoneWolf
{SOTW}LoneWolf

That's what I was thinking :p

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D3ads
D3ads

Outstanding work as always :D

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FlowersOfNaivety
FlowersOfNaivety

Goddamn this looks f'n nice.

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joshrules599
joshrules599

This is AWESOME!

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HounderKnight
HounderKnight

Dead goddamn sexy

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jjawinte
jjawinte

I don't think this is bad at all for using Goldsource at all.

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AlekZanDer
AlekZanDer

So cool.This is going to rock.

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tastyjerk
tastyjerk

WOW.... you're doing great things with this engine!

Reply Good karma Bad karma+1 vote
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