Follow Fred Thompson on an emotional, action packed search for redemption, through many missions based upon real scenarios. Features realistic AI, new graphical effects and tactical gameplay. ARRANGEMENT is a total Half-Life conversion, created by a multidisciplinary team from different countries. Coming soon.

Post news Report RSS Announcing Multiplayer + Updates

We are proud to announce that the development of the multiplayer version is on! On 2010, we did a quick and dirty test on multiplayer, and we realized it was too buggy to continue. We focused our energies on single player instead. Now that we have some more... spare time, we can focus on the multiplayer version. As for the single player version, I've nothing but videos introducing something called "Action Pockets"!

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Lads and gents,

We are proud to announce that the development of the multiplayer version is on! On 2010, we did a quick and dirty test on multiplayer, and we realized it was too buggy to continue. We focused
our energies on single player instead. Now that we have some more... spare time, we can focus on the multiplayer version.

So, that's what I did. After a tons of fixes, here's what we got right now:


NOTE: the Counter Strike models and the maps are place holders.

The most important update is the 9-way blending feature. An advanced animation system used, for example, in Counter Strike.

Featured maps would be like this:


You can find more info and updates on the dedicated section on our forums, specially here: Multiplayer? Of course!

We are very excited to finish the features we are planning to add. There will be a few game modes, Coop, Deathmach and XP based team deathmach (like Counter Strike, but hey, different!)

As for the single player version, we've nothing but videos introducing something called "Action Pockets"!


(WIP videos. Level design by RED_NED).


Be sure to track Jonathan Ely (RED_NED) on his channel for over +70 Arrangement related videos here: Youtube.com

Also, you can check our new channel & suscribe for updates from our sexy studio!: Youtube.com

Hope you like the progress and thanks for stay there still!

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Post comment Comments
claytonian
claytonian - - 366 comments

This looks fantastic. Is the loading system done, or do you plan to make any more aesthetic changes to it?

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SysOp. Author
SysOp. - - 1,039 comments

Everything is WIP, so we think that, yes, a fade-in, fade-out thingy (as someone else said) or something similar could work.

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retnu16
retnu16 - - 176 comments

NEWS!!! Thank you.

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BriJee
BriJee - - 380 comments

Amazing work guys !
Cant wait :D

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the-middleman
the-middleman - - 92 comments

Holy crap that look fantastic! I didnt even see the LOD-System. I guess thats a good thing :)

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Fallen Angel
Fallen Angel - - 1,657 comments

This is awesome! Will you be implementing bot support as well?

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SysOp. Author
SysOp. - - 1,039 comments

Good question.

Funny thing is that for a very old multiplayer version (video here: Youtube.com) we had BOTS.

The required code for the .dll hook to work didn't change that much. With some changes, will be able to quickly implement bots!

So, answer is: YUP.

Thanks for the comment!

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H.S.N
H.S.N - - 73 comments

I'm Still Have This Version :)

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dave_5430
dave_5430 - - 2,114 comments

You weren't going to bother with amplifying or making those sounds and voice sounds any better, were you?

I'm glad I stopped voice acting, I don't want my retarded voice in there if it's going to be the same as I sent it in...

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SysOp. Author
SysOp. - - 1,039 comments

The what? o_O

There's two voices you heard there probably. One is a place-holder, and the other one is final, made by Stan Burdman for the mod: Youtube.com.

Or, otherwise, I fail to detect sarcasm.

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dave_5430
dave_5430 - - 2,114 comments

>.> Still using the sounds I lined up for ya, too, huh?

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m82sniper
m82sniper - - 1,490 comments

This looks excellent. Keep up the good work, hope everything goes smoothly.

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Ichiman94
Ichiman94 - - 522 comments

John Carmack and valve are proud of your work

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damnmav
damnmav - - 158 comments

Nooooo Boluddooo, q bien q ta quedando est mod !!

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SysOp. Author
SysOp. - - 1,039 comments

Gracias pichón (?)

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damnmav
damnmav - - 158 comments

jajajjaajaajaj

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Magic_Nipples
Magic_Nipples - - 1,325 comments

I think it for the level switching, you could have it fade to black then fade back after the next part of the map loads. But anyways awesome update!!

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SysOp. Author
SysOp. - - 1,039 comments

Sounds good for polishing.

We will have that in mind, 100 naked Megan Foxs for you Sir.

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johnleecrazy
johnleecrazy - - 69 comments

Good stuff !

Is action pocket thingy = Skirmish mission against AIs?

And oh , not callofdutizing this but , can iron sights be done in this mod? it would be looking amazing.

thanks for the updates , keep up the good work

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SysOp. Author
SysOp. - - 1,039 comments

The only issue with iron sight is that needs a proper well-defined model and animations. While I can do the second, the first one is still a problem.

There's a bit of zoom when you use secondary button, some sort of 'focus mode', while aim is tons better but movement is decreased.

lol, +1 for "callofdutizing" :P

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carloscarlin
carloscarlin - - 404 comments

this mod ******* rocks

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JerooCabrera
JerooCabrera - - 30 comments

Great! I can't wait for the release!

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Jerikøh
Jerikøh - - 298 comments

Muy bueno! pero extraño la camara realista que estaba en el foro, opcional estaria de 10 :)

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