Project's Scope

Doom has been ported to countless devices, most of which have enough processing ability to run the game natively. But that wasn't always the case, and many older computers and video game consoles by 1993 simply were just not powerful enough to run this almighty game. While this situation hasn't changed at all for those ageing systems, it's now possible to use modern source code ports and hardware to simulate what the game might have looked like on systems with less than the minimum requirements (80386DX@33MHz CPU, 4MB DRAM, 20MB HDD & VGA Graphics). There is certainly some charm and interest around the retro-computing look; low resolutions and constrained colour palettes are an aesthetic that keeps on giving nostalgic thrills. This mod is for those who want some chunky pixely goodness.

Roadmap of Features

  • Refresh Rate Limiter: Control the max frame rate of the engine.
  • Palette Reduction w/ Ordered Dither: Part of the MariFX Shaders for GZDoom, modified to accept more than 64 palettes and optimized to reduce its video memory footprint.
  • Multiple retro-systems palettes and colour modes: Videogame home consoles and portable systems, Vintage graphic systems, Monochrome, Grayscale and various RGB levels/bit-depths.
  • Resolution scaler w/ Non-squared Pixel Aspect Ratios
  • "Low-Detail" mode (double-width pixels)
  • Customizable Scanlines
  • CRT and LCD simulation
  • NTSC TV-output Color grading
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Showcase on Twitch

Feature

Recording of a live-streamed demo of the mod. See it in action.


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GZDDS v0.3.1-beta

GZDDS v0.3.1-beta

Demo

GLSL shaders for GZDoom 3.5.0+ that simulate various vintage systems.

GZDDS v0.3.0-beta

GZDDS v0.3.0-beta

Demo

GLSL shaders for GZDoom 3.5.0+ that simulate various vintage systems.

GZDDS v0.2.2-beta

GZDDS v0.2.2-beta

Demo

GLSL shaders for GZDoom 3.5.0+ that simulate various vintage systems.

2A03 Sound Pack

2A03 Sound Pack

Audio Pack

Sound pack based on the Ricoh 2A03 microprocessor.

Chiptune Soundfonts

Chiptune Soundfonts

Music

Soundfonts (SF2) for chipmusic, chiptune and retro games.

GZDDS v0.2.1-beta

GZDDS v0.2.1-beta

Demo

GLSL shaders for GZDoom 3.5.0+ that simulate various vintage systems.

Comments
ntrr
ntrr

Run the original dos Doom (and Doom II) in dosbox using D-Fend Reloaded. Then use a 14-inch CRT monitor as a display and keyboard controls in-game for the authentic, original Doom experience in 320x200 resolution. For sound quality similar to how it was in the 90s use those black rectangular AmazonBasics Computer Speakers

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