Before asking/suggesting anything, please read this F.A.Q. Also, check out our YouTube channel and weapon list to see what's implemented already. Thank you!

GUNSLINGER mod is S.T.A.L.K.E.R.: Call of Pripyat weapon-related modification, which is not ordinary armory expanding or balancing mod. This mod overhauls the original first-person point of view to true quality vision with every movement looking natural and every weapon behaving like its real counterpart. Using items like med kits will be visible to you now, weapon jamming will have its own unique animation and upgrading your weapon will be another big point of your survival in S.T.A.L.K.E.R. – every weapon have it’s own upgrade tree which consists of suppressors, scopes, laser sights and etc.

GUNSLINGER mod will make your S.T.A.L.K.E.R. experience more immersive with the animation overhaul and challenging since using items will have it’s own requirements (like taking off your mask) and will cost time. Controller will now play with your mind so hard it can make you suicide. So reload your gun, prepare some pills and med kits before going out. That’s how you play GUNSLINGER mod.

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BETA release trailer. It's recommended to watch the video in HD for the best experience. Or you can access Youtube Video for 60 FPS HD.

S.T.A.L.K.E.R. COP - GUNSLINGER mod BETA (07.02.2020)


GUNSLINGER Mod (build 2020/02/07) is available. In the beta version of the mod, absolutely everything is available weapons, mechanics and innovations demonstrated to this day. All unfinished weapons were cut out and replaced with existing ones. This avoided various problems (crashes, distortion of proportions and animations while holding in hands, etc.), get rid of the feeling of unfinished work (there are fewer weapons than in the original, but the mod looks high-quality and complete). At the start, an improved classic set of exo-arm models from the new set is installed. The remaining hand models from the new set will be introduced gradually, until both sets are divided into two separate full-fledged ones.

Patch Note:

• The hero will be less thirsty
• New option "3d scopes". Allows you to turn off 3d scopes and roll back to the original 2d nets of optical scopes (for weak PCs).
• Better shader for the 3D night-scopes (increased visibility)
• Mip-maps for the textures
• Upgrade for the Walther P99
• Advanced inventory and trade window for wide screens
• Increased overdose chance on the master mode
• Quenching thirst with energy-drink and hercules
• Exoskeleton less prone to breakage
• Faster zoom in the Gauss optics
• Removed flash when fired with a silencer
• In the quest for the murder of mercenaries in Pripyat, an SVD is issued with the scope and silencer installed
• New hand models for the closed suits
• Fixes ui detector. The icons of artifacts and anomalies on the Veles and Svarog detectors are of normal size
• Animated suicide for F-1 Grenade
• Nerf characteristics of Saiga
• Disabling the need to remove the helmet / armor for eating
• New sounds of shooting gauss
• Original Gaussian batteries now provide accurate shooting (as in the original), while Cardan batteries have worse performance
• Fix the original bug with autocapture of the target: often shows opponents who are actually behind
• Disabling binocular auto-capture frames
• A new upgrade to autolock targets at Gauss

You can download the BETA NOW! Warning! (No english localisation)

Links:

Drive.google.com
Yadi.sk
Mediafire.com

Donation:
Yandex Money: 4100110314405110
PayPal: versuswind@gmail.com

Thanks for reading!

Useful links:
Official YouTube channel
F.A.Q. (Frequently Asked Questions)

GUNSLINGER mod: MP5, MP5SD, UMP45

GUNSLINGER mod: MP5, MP5SD, UMP45

News 13 comments

Previews of MP5, MP5SD and UMP45 with all attachments. HK slap included.

GUNSLINGER mod: L85A2, inertia update

GUNSLINGER mod: L85A2, inertia update

News 10 comments

L85A2 preview with all attachments including grenade launcher, inertia update overview.

GUNSLINGER mod: SVU sniper rifle

GUNSLINGER mod: SVU sniper rifle

News 11 comments

SVU sniper rifle preview and scope compatibility list.

GUNSLINGER mod: Dragunov sniper rifle

GUNSLINGER mod: Dragunov sniper rifle

News 12 comments

Dragunov sniper rifle preview, unique TGP-V suppressor for SVD, scope compatibility list.

RSS Files
S.T.A.L.K.E.R. COP - GUNSLINGER mod BETA (07.02.2020)

S.T.A.L.K.E.R. COP - GUNSLINGER mod BETA (07.02.2020)

Demo 144 comments

GUNSLINGER Mod (build 2020/02/07) is available. How to install: Run the installer / specify a separate folder for the mod / specify the root folder of...

Post comment Comments  (1390 - 1400 of 1,507)
Rezonayte
Rezonayte - - 1 comments

This looks amazing so far! I made a moddb account for the sole reason of following this mod :P

I have just one question, though. For the AK-74/AKs reload animation, could you make one where he reaches under the weapon to pull the charging handle back when it's empty? The 'Russian reload'. A small detail, I know. Nothing too serious so it's okay if it cannot be changed.

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SkulpingStarlight
SkulpingStarlight - - 81 comments

He did that with the PP-19 if you mean that. Moddb.com

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SavageNord
SavageNord - - 27 comments

Hey man,I think you've been doing a frikken amazing job and I had a great,great idea if it would work and if you would consider it?

Merge you mod with that of misery,and either start your own mod based from that,or work with them?

I would love to see these animations in misery =D

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SavageNord
SavageNord - - 27 comments

Just because your unable to run it,Itsd not that bad,jee.

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volimRadijaciju
volimRadijaciju - - 188 comments

**** misery, probably the worst mod

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CheekiBreekiDude
CheekiBreekiDude - - 71 comments

That would be too much ******* work.

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Guest
Guest - - 707,265 comments

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myw1131
myw1131 - - 52 comments

Your guys is truly doing their works well ,congratulations!

Feel angry about those mod which just wants to be famous by ignoring of hard work.

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Lоnerboner
Lоnerboner - - 8,304 comments

I want to do this mods particles.

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michael_gears
michael_gears - - 176 comments

I have some questions for developers.
Are there going to be any improvements for bullet traces?
Are you going to implement AEK 971 and Vyhlop?
Can we see Vintorez, VAL and SVU with the new animation?

Reply Good karma Bad karma-1 votes
EnZuLian
EnZuLian - - 233 comments

Answers from YouTube videos:
1. No.
2. No.
3. Docs.google.com

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