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Ground Combat is a Battlefield 2 modification which goals are to create unused objects, vehicles, weapons, textures, sounds, animations that were left out of the in game and out of the game.
Thank DICE for leaving some screenshots and videos during game development and unused models and textures
Falling Kit Parts
*Initial model drop kit
Great Wall 64 Singleplayer
There was originally a planned 64-player version of this map, complete with the EU's own transport helicopter. However, that version, alongside the helicopter, was cut. This is furthered by the fact that the Fortress Village CP spawns the Type 95 SPAAA (although incorrectly for the European Union forces) when there are no air vehicles to use it against.
The Wheelbarrow is a cut vehicle that was to be featured in Battlefield 2. It was likely cut early on in development, as the only references to the wheelbarrow as a vehicle are unused spotting sound files, where the character would shout "Enemy wheelbarrow spotted!" (MEC soldiers said "Oh my god! Enemy wheelbarrow spotted!" instead) and then laugh, or pretend to be killed. It is also referenced in the localization files.
*Original DICE texture xpak2 FAAV
*Original DICE texture Jeep Paratrooper
*Civilian car and Truck
Previously, the developers planned to make MI-17 with missiles, even the sound remained.
Rockets from the archive.
Original DICE textures
*M2HB original DICE texture
*Easter eggs from DICE
Restored texture Type 85 HMG
LOGO Ground Combat
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