Hey all, sorry for the lack of updates the past 2 weeks. I've been away dealing with a death in the family, not to mention brushing up hardcore on my modeling skills with Maya. Right now the project is a bit lull as we're still waiting for proper modeling tools to be released. One spot of good news is the joining of GTAForum guru and all around great guy Andy80586 to the team! You've probably seen his excellent posts about the memory addresses and mapping isues with GTA:SA, and he's done some wicked work on the other GTA games, namely removing the land limits from Vice City which as you know is the whole reason we have Myriad Islands today! With his expertise onboard, we'll be cranking things up a notch in the coming weeks. Welcome, Andy!
Now a quick note to aspiring team members. While I appreciate all the enthusiasm regarding the mod, the outpouring of team requests for voice acting, translating and webpage design has been almost unheard of. Point is, right now we need to actually BUILD the main portions of the mod, all the other stuff will have to wait, so PLEASE stop requesting to be either a Voice Actor, Translator, Webmaster, or Story Writer for the time being. I already have the entire GTU script written along with 90% of the missions, all 95 of them. What we need are SKILLED GTA mappers, modelers and mission coders, not people willing to learn. I appreciate the offers to learn, but I, nor the rest of the team have the time to teach and/or train you in how to do it. Sorry to be so harsh guys, but we're on a timetable here.
Stay tuned for updates soon!