This is a total conversion to Battlefleet Gothic!
So Starcraft 2 seems like its gonna be the backbone of this mod, it has everything we need and its seems like the editor can make ANY type of game!
In need of new team members! PM me if you think you can help!
Primarily we will work on getting 2 races into the game, fully, and then work out another race each in turn.
First 2 races will be Imperial Navy and Necrons. There will be all races. so please no going about doing this race or that race!
There will be a single player story mode, but only when i have a decent storyline. Front page of the site is up, forums are down.
We Really need a good 2D artist, not keeping one long enough first time round really stopped us.
Hey guys im putting another shout out for any dedicated texture artists to help with the mod, if you can texture as good as the few models already textured as they will have to be retextured to match the overall feel of that army, please post up a link or PM me a link to your portfollio or ill give my email in a PM and you can send me samples.
i really want to get models finalised and start getting them in game properly.
Kenetor
i have updated the website with GenX added to the team page. Added faction pages woth brief descriptions of each race, when all ships from each race...
Greetings my fellow BFG fans, Cyberman has been a bit busy lately but the time has come where i can now show you his work in the mighty imperial cobra...
So CyberMan has done it again, no more do we have the damned ugly texture i made, now we have something awesome! And yes i know its not the starting race's...
Firstly i would like to thank everyone so far for the support the mod has recieved. were now up to 36 people keeping there beady eyes right here with...
Any news about this?
How's this progressing?
The work you've got here looks fantastic!
YAY @ this!
Don'T Know if you herad from us but we working on this:https://www.moddb.com/mods/warhammer-40000-universal-war
How about working together?
looking foward to a playable release of this, theres so little BFG games out there. i just wana cleanse the galaxy with imperial cruisers!!
digging my way through the data editor as we speak!
trying to get a simple cobra class escort up and running first, hopefully an untextured model blowing **** up will attract some texture artists!
Kenetor
wasn't this mod for Supreme commander? when did it jump ship (:P again)
i go away for awhile and come back, and everything has changed
what about the other side of the ship firing at a different target? imperial ships have broadsides and one side will see something else is something is isn its firing arc. also thoughts are about torpedos.. perhaps leaving them for long range/ special ability like the terren yamato gun.. or maybe having ramming a special ability for ships to use their armored prows. i hope this engine proves to be as flexible as you think. also i jjust hope this mod doesnt die and that its animations looks awesome as in turrets moving to fire cause other mods dont do it sometimes etc.. and sthat sips to fire a main broad side cant turn on a dime takes bit of time lol.. hope for the best and to see this soon..
oh one last thing,, will ships be at different levels? i mean space ships could be any where and in standard RTS everything is on the same level ground playing field.. i mean looking at homeworld and sins of a solar empire will they be at different heights to each other/ angles from firing etc.
will the ships only fire the single barage or will there be multible cannons firing at different intervals. Starcraft only has the single main weapon and a special weapon, will that be broken so the shear firepower of each ship is unleashed?
take the terran battle cruiser for example, it has multiple guns firing at different, plus the editing you can do in this thing, i dont think it should be a problem, i wil however want all guns of the same battery shooting the same target, we will go with what looks best while still maintaining balance on par with the table top