GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack. The cumulative result thus far is said to be, and aims to be the "definitive Deus Ex experience".

RSS GMDX v8 news

Progress on v8 of GMDX is coming along well and the underclasses are starting to get desperate for a taste. To apply for playtesting you can just drop me a PM! v8 of GMDX will be released within 6 months, although I won't say when specifically. It will be done when it is done.

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GMDX's Moddb Profile: Moddb.com

New gore improvements, weaponry enhancements, including realistic recoil and new damage mods, new spoofed physics systems, more interactive objects, new ammo types, a new stamina system, plenty level design and visual effect improvements, AI are more formidable than ever and so on.

Observe some of these changes in the teaser below:

Comments
Rob12772
Rob12772

"Bloody screen! SO REAL!"

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slipkid69
slipkid69

Thank for the heads up!

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vardarac
vardarac

*reminds self to come back and test stuff for you*

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Zombiestubble
Zombiestubble

So with recoil now being much more of a thing, what can we expect from the weapons skills?

Will the crosshair shrink be reduced with the recoil, as both would be lowered with the skill, or is the skill going to purely be for the crosshair, and weapon mods only for the recoil?

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|Totalitarian| Author
|Totalitarian|

Skills: Accuracy, damage & reload speed. Recoil mods are the only thing that reduces recoil.

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JCDenton2000
JCDenton2000

I notice when you search one of the terrorists he's got a glock, is that part of the new mod version or is that from another mod?

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|Totalitarian| Author
|Totalitarian|

HDTP.

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