An Edain Submod is an addition for Edain Mod which will add more that 20 factions, new maps, new game types and a lot of other things.
Here is the foretaste of the Khand SpellBook to make you wait until the plans of the faction come out.
Explanations here: Moddb.com
This is just a preview, all will be explained with the Khand faction's plans soon.
Looks good :)
Will you add chariots to their roster ?
Not for Khand, chariot are really heavy units and we decided to keep them for Rhun which will be the evil faction with the heaviest units ;)
Since in Tolkiens books there were never said of rhunnic cavalrymen, but, wains and chariots instead, is it okay to keep that option for Rhun without giving them the cavalry in form of cataphracts ?
Rhun will own cataphracts in our Submod.
Nice concepts