- Custom Shop System
- Command Posts
-Creeps Respawn System
- Up too 8 players
- More action in Boss fights
- Alot of Randomness (Makes no game like the other)
- All spells at level 1 except ULT that you get at level 6.
- Spells level up if you complete certain conditions.
- 15 Playable Heroes
- Unique Terrain
- Almost every thing customizeable by the Host.
- Tips
- Buy Pets
- AI


GoFH is not a normal AoS, you need alot more map controll. Having the command posts captured by your team give you a huge advantage. Another thing that changes the game alot is the randomness in game. All the command posts are randomed to diffrent types of command posts, Bosses are randomed and some random events like a merchant have com into the glade for some minutes. But a player that only trust his luck is a dead man. If you don't like randomness the host can customize the game to practicaly no randomness at all (or even more).
This is not like other AoSes, you start the game with your three basic abilitys. At level 6 you atomatically aquire your ultimate. But you can still upgrade your abilitys in many diffrent ways by fullfilling their conditions. For example Glutton have his spell Feast that requires him to kill 15 units before it level up. So for each 15th unit he kill this spell gains a level to a maximum of 5. Your opponents control two bases, but you only have to destroy one too win the game, but theses fountains are well guarded by Guardians and Heroes aswell as an legion of warriors.

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sunabokori
sunabokori

sounds good
any release yet?

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