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This story line is currently in development, however, this is the general story of the modification, without giving too much way.
Short Briefing:
NORTH KOREAN NUCLEAR CRISIS
North Korea
Nuclear Suspicion Briefing
Increasing reports of suspected and recondite nuclear weapon construction within the Najin power plant have been concealed from the Korean population and its neighboring countries. If word of this escapes, the population will be placed in a distressing position and in an immediate threat. An intercepted Korean secret communiqué revealed disturbing news and has validated our fears: the group behind this nuclear weapon construction has intricate plans to launch the weapons upon key targets around the world, and what’s worse, it will be within the week. Tomorrow at 0100 hours, Eidolon will be deployed exactly 300 feet from the Najin power plant. You will infiltrate the power plant swiftly and silently, use lethal action if and only if it is absolutely necessary, and relay any information you may find. Be warned, this is a highly sophisticated organization and they will not allow their plans to be foiled easily. Remember…we don’t exist. You have been briefed.
Features:
-3rd person
- CO-OP ready gameplay through every level in the game.
-Available preset classes which may include: Sniper, Light Assault, Assault, Heavy Infantry, Stealth, and Medic. Every class will have their own specific abilities/skills. For example. a Sniper will be more accurate with a sniper rifle and a Medic be able to heal other's wounds.
-Team based scoring system, such as kill assists for enemies you helped take down.
Admittedly we have been neglecting to keep everyone updated on the progress of Ghost Soldiers these past few months. Hopefully we can make it up to you all, here's a small sample of what we've been up to. As we approach Alpha 0.2 we've been concentrating on getting content in-game, including player animations and weapons. So without further delay, here's the media. First we have the Ghost Soldier player model featuring the AR-501 from a previous release and second is Captain Juliet Brier, who remains in communication with you and the other Ghost Soldiers during the mission using voice com.
To round it all off we have the LAT-150, you can view the proposed stats of the LAT-150 in the weapons section of the Ghost Soldiers site.
Thats all for now, we should have some more media soon and maybe even some in-game shots if things keep progressing this smoothly. Also, were looking for some extra members to join the team, there's more information on our website if your interested.
I've added a whole bunch of information to the site, which includes the stuff we lost when we got hacked and a whole bunch of new stuff. The updates...
Its time again for some new media, we have been putting this release off because we wanted to include some weapon models but they are not quite reay to...
Here are our first 2 skinned models. They were modeled and skinned by staile. More Weapon & Player models to come! FMJ "SHATTER" (left), AR-501...
These are some of the concepts for the ghost soldiers bandit as requested in our IRC channel. We have been busy workin on getting the kinks out of story...
you could always "watch this mod"
?ll be looking out for this one ;)
Looks very nice :D
Very cool.
thanks for all the positive comments.
also sorry for the slow progress and lack of updates recently but some of our top modders have been tied up with rl matters.
we should have some new media very soon though
HOLY @#$%!!!!!! This mod looks Amazing!!!!!
Impressive weapon concept art, very different, very attracting, and that's the purpose of concept art.
I just wish you could finish the mod to and give us something to play and show your models and ideas in action.
I guess the North Koreans said bye bye to their dusty army of stuff like AK-47s and T-72 tanks
were on the look out for a coder and animator if anyone is interested
Woah whats with the oversized sniper the korean sniper has?
Btw, +watch
I'm not part of the team, but to N3uR0m4nT3, the storyline is one part of the mod development; its the STORY that the mod will have in it, it isn't the coding or the mapping or anything of that nature which is why the mod is still in development