This Mod adds 3 new generals, the "X" Generals, as well as additions and enhancements for the other factions :P

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Report RSS Toxin Scud Launcher (view original)
Toxin Scud Launcher
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Chronohawk
Chronohawk - - 283 comments

Very, very nice. It's good to see stuff like this.

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Ryuseimaru
Ryuseimaru - - 419 comments

Finally a Toxin Scuddy looks as toxic as it really is!

Keep up the good work!

Gonna watch you....

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BananaClip
BananaClip - - 1,130 comments

I see smaller warheads surrounding the main warhead on the tier 2 and 3 upgraded Scuds. Will they have any effect on the weapon, or are they just for cosmetic purposes?

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Zeke_Dlyoung Author
Zeke_Dlyoung - - 4,486 comments

they've always been there since ZH. I'm not sure whether we'll make use of it or not.

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BananaClip
BananaClip - - 1,130 comments

Please do, a cluster Scud would be ownage =D

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HeartbreakOne
HeartbreakOne - - 922 comments

B-E-A-U-T-I-F-U-L-!-!-!

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cronos35
cronos35 - - 3,391 comments

i think it's time that the scud launcher is remodeled. you know, make it look like the real life scud.

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Zeke_Dlyoung Author
Zeke_Dlyoung - - 4,486 comments

Maybe someday, but for now the old model still works

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Lolnomnomnom
Lolnomnomnom - - 76 comments

Agree.

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Gedio
Gedio - - 83 comments

--mmm, agree, keep up the good work, do not disappoint us.--

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Zenta12
Zenta12 - - 140 comments

haha ea epic fail

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Furblood
Furblood - - 39 comments

very nice :)

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GrEeNBoY
GrEeNBoY - - 79 comments

Awsome!!! O_O

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Dr.Vector
Dr.Vector - - 554 comments

I Think You Are The Best, Zeke

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Description

not much to say here, I gave the missiles a new texture that resembles the bio-baikanour rocket from the ZH campaign. I also edited the missile support a bit.