This Mod adds 3 new generals, the "X" Generals, as well as additions and enhancements for the other factions :P
Greetings General,
Over the last week we have lost 2 bases thanks to that coward general Alexander.
I would have been able to help had my rifle not been runover by that stupid american tank...
Gen. Alexander seems to have deployed several new weapons into the battlefield, most dangerous of which are her new scout vehicles that have built in stealth detectors. They would've detected me had I not brought my pack of clever disguises.
Anyway, her new vehicles have the ability to deploy into powerful defensive structures. However it seems they're stupid engineers forgot to give them the ability to change back into vehicles once deployed. Alexander's rangers also have the ability to shoot bunkers out of their guns. I'm not joking. It reminds me of that stupid japanese cartoon that I- used to watch.
That is all for now, Kell out.
Lol
Very funny report
Those detector vehicles look like the German Fennek :p
lol zeke I hope that update is just for luls and you're not going RA3 style xD
RA3 Style?
I mean the exaggerated style of the game which doesnt even take itself seriously. Just like Red Alert 3 is.
Or Ra2
so... your commenting about the units, or the way I did this update? Because there are crazier things than this in the mod.
really nice
Are the scout vehicles based on the ones in Act of War? Sorry if it has been asked before, but they seem so familiar. :o
If you mean the consortium scout than yes. Only it's not based on another game's unit, but on a real life unit - the Fennek Army-technology.com . As a personal request, stop comparing stuff to other games/mods ( not just you but anyone who reads ) without cheking out if that is not a RL asset.
Why? I completely forget about the Fennek and thought it was based around the stealth vehicle in Act Of War, why is that such a big problem to you anyway?