Command & Conquer 3: Tiberium Wars total conversion, the purpose of which is to adapt the old game (C&C: Generals Zero Hour) to the new game engine, as well as to improve the overall game graphics.
Whoa, were tanks scaled up in this mod? Was playing Zero Hour Continue the other day and never realised how off the scaling was in vanilla ZH.
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Whoa, were tanks scaled up in this mod? Was playing Zero Hour Continue the other day and never realised how off the scaling was in vanilla ZH.