Mod it is based on games Fallout, Fallout 2, Fallout Tactics, Fallout 3, and Fallout: New Vegas, and also Fallout Bibles. Also in calculation some mods and creativity of fans - certainly, entered in Universe frameworks undertake. Action will occur in the USA where two basic contradictory forces - the Brotherhood of Steel and the Enclave conduct ruthless struggle for few remained sources of resources. Both parties are strong also both consider the position only true. Besides, in the conflict will appear smaller groupings which on open spaces postnuclear Wastelands has divorced enough are involved also. Even now, later 200 years after a nuclear flame have destroyed almost all live on a surface of the Earth, war proceeds. And war... War never changes.
Features a mod:
-Posnuclear. Burned deserts only bear a faint resemblance about former glory of this great there is no time the countries;

- The thought over world.Fallout universe exists not one year and is very well registered;

- The future and the past. In the world of future there is a laser and plasma weapon, but after its war not so simply to extract. Therefore be not surprised, having seen the soldier in the Power Armor, armed with a laser rifle, and near to it - the submachine gunner in a simple jacket;

- Struggle for resources. Henceforth each source of resources crucial it is not simple for a victory, but also in general for a survival;

- Hunting behind treasures. The pre-war world has left after itself many valuable artifacts, and their capture can turn a fight outcome;

- Tactics. Leaving from strategic scale towards microcontrol. However, to knock down in weight still forbids nobody;

-Customization. The postnuclear army is rather various and even in armies of the Brotherhood and the Enclave, the most powerful forces in this world, you won't meet two completely identical units;

- Awful power. The nuclear weapon has already broken off this world once. But except it, there are many not less killing samples of military thought of the alternative future;

- The superweapon. At each party it will be a little exemplary the most powerful weapon, including the unique Superunits capable alone to destroy the whole army.

Mod still young, and people are very necessary to it! So write.

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The Fallout Wars mod has been approved for hosting on Revora.net's forums! We now have a good forum for the public to use, rather than this one on ModDB. On these forums you can post suggestions, comments, concerns, anything at all. It is much better than ModDB's forums, here is the link:
Forums.revora.net

Welcome to Forum Grand Opening!

Welcome to Forum Grand Opening!

News 1 comment

The forum for free discussion about mod is opened. Форум для свободного обсуждения мода открыт.

We are reborned!

We are reborned!

News 1 comment

Mod it is revived! After server GameModDev many was lost have thought, as to ours of a mod the end has come. I will not hide, it was heavy loss. But we...

Enclave Unit List

Enclave Unit List

Feature 8 comments

Unit list of the Enclave faction. Contain iformation about buildings, structures, infantry, and vehicles of Emclave.

BoS unit list

BoS unit list

Feature 3 comments

Preliminary unit sheet of the Brotherhood of Steel. It is initially written in Russian, therefore in translation into English discrepancies are possible...

Post comment Comments  (60 - 70 of 160)
yaik7a
yaik7a - - 544 comments

I was thinking that for armor the Brotherhood should be for low end a Sherman (From Tactics) And for High End a high tech M-60 and the enclave should have a well rounded tank that uses energy weapons.

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TheLegendaryGeneral
TheLegendaryGeneral - - 80 comments

But That Causes Some lack of balancing among the factions.

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Antibot_One Creator
Antibot_One - - 129 comments

Hmm...maybe.

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NebulaM78
NebulaM78 - - 87 comments

This is gonna be friggin awesome. Good luck Antibot!!

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Antibot_One Creator
Antibot_One - - 129 comments

Good luck to all of us.

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enclavefan101
enclavefan101 - - 5 comments

what about generels powers for the enclave there could be a f.e.v drop like a chemical bomb droped by a vertibird

and for the b.o.s there could be mutant truce witch gives the brother hood 5-10 mutated animals or humans like wanamingo or a folater or supermutants/trogs/ghouls but this idea may be bad because of the relation ship between mutants and the brotherhood but still a good idea

p.s the enclave super weapon should be adams air force base like a mobile base or a orbital weapons strike

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Antibot_One Creator
Antibot_One - - 129 comments

I plan as Enclave superweapon a chemical bomb with the FEV virus, capable to destroy all live on the big area. It will be delivered, most likely, by unique vertibird.

I do not think that floaters and vanamingo could conclude the alliance with someone, especially with the Brotherhood. As to supermutants I assume to make them separate minifraction, and the player will have a possibility to employ them.

About the superweapon I already have written above, and as a superunit I have planned Crawler, based on mobile base from the Broken Steel.

In the near future I will try to lay out unit-list of the Enclave.

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TheLegendaryGeneral
TheLegendaryGeneral - - 80 comments

How About....Replacing Floaters And Wanamingos With..The Centaurs.

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TheLegendaryGeneral
TheLegendaryGeneral - - 80 comments

.........Youre Gonna need a "Idea Advisor","Idea-Guy",And A translator.

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Antibot_One Creator
Antibot_One - - 129 comments

Maybe a translator.

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TheLegendaryGeneral
TheLegendaryGeneral - - 80 comments

I Can Be A Translator,And "The Idea-Guy",Since Im Also A BIG Fan Of Fallout Series....Hey,I Defeated Frank Horrigan With Only A Spear...:)

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lilTasman
lilTasman - - 102 comments

Do you speak English and Russian?

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Antibot_One Creator
Antibot_One - - 129 comments

Oh, really?

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TheLegendaryGeneral
TheLegendaryGeneral - - 80 comments

but im more fluent at english,since its my native language.

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