Generals Alpha is an OpenRA mod that recreates Command & Conquer: Generals on OpenRA engine as much as possible but using Red Alert and Tiberian Dawn artworks.

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boolbada
boolbada - - 86 comments

That's cool! I want this in my mod too xD

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GraionDilach
GraionDilach - - 451 comments

Notsure what you're using/how you're doing this internally, but reasons like this was why I added the Doctrine hack to AS - so the upgrade can be a dummyactor while still preventing duplication.

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MustaphaTR Author
MustaphaTR - - 647 comments

I used some logics from your dll, but not doctorine. Not sure what exactly it is.

Those are currently selectable at the game start and unline original can not be changed later. Selecting one of them disables others using negative prerequisites. They cost nothing and are instant build. Other stuff are mostly like how D2K upgrades work.

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GraionDilach
GraionDilach - - 451 comments

When an actor is created with the Doctrine trait, all the owner's other actors with this same Doctrine's type defined are killed.

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Description

Now strategy center has different graphics depending on chosen strategy.