Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Version 2.3.0 released

Lowered the difficulty at the lower end of the scale and ensured the mod is properly setup for translations

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  • Updated difficulty descriptions
  • Less fabbers used by both enemies and allies
  • Reduced starting eco of Iron and Bronze
  • Iron scales up its commander numbers slower
  • Set Casual as the default difficulty
  • Ensured mod properly setup to work with translations
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