Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings.

Post news Report RSS Release version 0.14

Improving the quality of strategic intelligence on the galaxy map

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  • Turtle personality makes more initial fabbers at each tech level
  • Integrated wondible's Section of Foreign Intelligence for Galactic War
  • Increased granularity of threat assessments
  • Removed all enemy system descriptions to make more space for useful information
  • Clearly identify additional factions in a system
  • Added an overall system threat rating
  • Each enemy shows their personality on the galaxy map
  • Adjusted the number of fabbers each boss builds initially
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