Galactic Armory is a total conversion/expansion mod for Blind Mind Studio's 4X hit Star Ruler. Featuring more than 100 subsystems and structures, upgraded graphics and sound effects as well as more refined and complex game mechanics, Galactic Armory takes the already deep and engaging gameplay of Star Ruler to a whole new level. Are you ready to face a galaxy full of challenges?

Post news Report RSS Galactic Armory 1.8.1 for SR 1.1.0.0 released!

Galactic Armory 1.8.1 has been released! This release contains important bugfixes and ensures full compatibility with the latest version of Star Ruler (1.1.0.0).

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In preparation for the upcoming retail release of Star Ruler, Galactic Armory 1.8.1 has been released. This is mainly a bugfix patch and ensures full compatibility with Star Ruler 1.1.0.0.



Limitation of External Mounts New unique and special systems

Changelog:

  • Compatibility: Star Ruler 1.1.0.0
  • Fixed: Reversed incorrect Trait Variables
  • Fixed: Wrong Operator for Weapon Modifiers
  • Fixed: Fixed/corrected missing or incorrect locale entries in english.txt
  • Changed: Colonialism/Communal to increase/decrease by a multiplier instead of a flat value
  • Changed: Lowered Inefficient to 1/3rd of the original cargo value instead of 2/3rds.
  • Added: Bromac's fix for the Computer-dependant Trait: C type ships only show up on game start if you have the Computer Dependant Trait.

Download locations:

Download at ModDB: Download

Download 1.8 for SR 1090 at mediafire: Download
Download at BMS: Download (currently broken)
Desura Digital Distribution

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weasle
weasle - - 315 comments

**** yea!

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wolf7770
wolf7770 - - 4 comments

I found what appears to be a bug. Twice since installing, all my colonies have lost all labor, and nothing gets built without it. Even new colonies start with zero labor.

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