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Special / 'Hidden' Unit Abilities (WIP) (Games : Homeworld: Remastered : Mods : FX:Galaxy : Forum : FX Guides & Tips : Special / 'Hidden' Unit Abilities (WIP)) Locked
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Apr 27 2015 Anchor

Post them as you find 'em.

Progenitors

Arbitrator - Cloak ("C").
Partner -
Cloak ("C"). Available later on in the match.
Keeper - Defence Field ("T"). Renders it invulnerable to all damage while it lasts (like in HW2 SP).
Balcora Gate - Ping ("X"). Available after building eternal force module.

Turanic Raiders
Scout - Cloak ("C")
Azrael Attacker
- Cloak ("C")
Missile Corvette - Comb Missile ("E"). Does damage and gives EMP effect.
Ion Array Frigate - Cloak ("C")
Attack Carrier - Missile Barrage ("T"). After building the weapon subsystem on the attack carrier.

Edited by: WildHeart|GENESIS|

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