A Re-texture of the NATO uniforms, Vests, Headgear, and Hunters With a digital camouflage engineered from scratch in Photoshop using Altis/Stratis terrain color palettes. This digital pattern was inspired by breakthrough technology in the camouflage industry which uses complex algorithms of digital shapes and depth to trick the human brain into seeing something other than what is actually there.
Changelog V1.5 :
-Added Desert Camo
-Fixed Woodland backpack color
-Fixed NV goggles not starting on units
-Removed the textures for the ENG, AT, and MED backpacks to reduce size. Backpacks Still use FUTARM basic backpack textures.
-Fixed FUTARM ammobox not showing all uniforms (Error in the classname).
-Fixed other minor things I can't think of right now.
A Re-texture of the NATO uniforms, Vests, Headgear, and Hunters with a digital camouflage engineered from scratch in Photoshop using Altis/Stratis terrain...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
You do not have permission to update the connected twitter accounts.
We recommend you return to the twitter list and browse the links from there. If the problem persists, contact us with the details.