FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.

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Free Roam Day-Night Cycle (Games : FUEL : Mods : FUEL: REFUELED : Forum : Help & Tips : Free Roam Day-Night Cycle) Locked
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Dec 19 2010 Anchor

First, thanks for the mod. It's great stuff, and I still love firing up this game for some freeroam driving.

Since installing, though, I seem to have lost day-night cycling in Free Drive/Roam. Any ideas why?

Thanks.

Vetron
Vetron FUEL: REFUELED Developer
Dec 19 2010 Anchor

stwc wrote: First, thanks for the mod. It's great stuff, and I still love firing up this game for some freeroam driving.

Since installing, though, I seem to have lost day-night cycling in Free Drive/Roam. Any ideas why?

Thanks.


The day-night cycle length was increased to 2 hrs 30 minutes in V15 so it may appear like its been removed if your accustom to the really short day/night cycle in FUEL (Default was 15 minutes I think). At some point I will be providing installation-options so that the day/night cycle length can be chosen (but probably wont be till V15.4 after new year).

Dec 21 2010 Anchor

Ah, OK, gotcha, thanks. I hadn't noticed the sun moving across the sky at all, but I don't think I was in for testing for more than 20 minutes or so.

A selectable cycle length on install would be great.

Dec 21 2010 Anchor

On a side note; Is there a way to control the day:night ratio?
I wouldn't mind a really long day, but since that also means the nights'll be just as long I'm currently not looking forward to change anything.

°dA

Vetron
Vetron FUEL: REFUELED Developer
Dec 22 2010 Anchor

digitalAngst wrote: On a side note; Is there a way to control the day:night ratio?


There is in fact a way - in pp001.tsc

PP 371 is the value to set length, the formula being 24 * 60 / [PP 371] - e.g. 96 being 15 minutes and 9.6 being 150 minutes.
Above that is two values... PP 360 and PP 370, these are the ratios. In FUEL: REFUELED they are set to 12:12, but nights were slightly shorter in FUEL, I think it was 12:9.6 or something similar.

What I'm trying to do is find a way to pull each of these values out of this main packed file so that each set of settings has its own unique file. That way I could provide a range of setups via the mod manager (and people can share there own edits of this file / or merely just be able to back up there settings and switch between them as they wish).

Update:
FUEL: REFUELED V15.4 will feature the ability to include optional scripts to set the day length to any value you want.
So far I will be including:

  • 15 Minutes
  • 30 Minutes
  • 1 Hour
  • 2 Hours, 30 Minutes

If you want your own length then you only have to change a single value in the script, thus I'm not going to create hundreds of different scripts with all different values, other than the most commonly used / most suitable etc.

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