Infinity

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There are no original levels and some old mechanics. This is a fanmade build, and its purpose is simply to try to make something like Paranoia but in the source engine. Gameplay it will be the same paranoia, but all in one lvl.

The used content is "old ported content" (credits will be indicated). I worked on scripts and code. Perhaps in the future I will release various "operations" (levels) for this game. At the moment I don't plan to port the original paranoia (maybe someday I will), but right now I wanted to do something reminiscent of it.

I hope you will be interested in my implementation of this mod. I tried to use some of the advantages of the new engine:

  • Upscale textures.
  • Bump-mapping
  • Use of physical objects (physbox) in maps.
  • Ragdolls.

At the moment the game has:

  • One map (special operation based on cs_paranoia 1.6)
  • All weapons from original paranoia (slightly changed mechanics)
  • GUI and custom hud (From CS:CZ but slightly modified)
  • Ported models.

Current progress.

See screens20230403152929 1

20230403153428 1


Watch a video

I'm currently working on the characters and sound, when it's finished I'll just post the build. So you can expect :)

Beginning

Beginning

News

Important information regarding this project (sub-project's).

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Standalone Base [2013 SP]

Standalone Base [2013 SP]

Full Version

This is a collection of the necessary sdk in one archive

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Guest
Guest

So when we portin Ricochet?

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NOUG4AT Creator
NOUG4AT

The ricochet port has not yet been planned, although I have already ported some fan content from this game (maps).

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mujo70
mujo70

This seems cool

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Guest
Guest

If someone make Sven Co-op for source engine that would be great

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BriJee
BriJee

Obsidian Conflict - Sven Coop mane
Plus one day they finaly release them in Steam

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NOUG4AT Creator
NOUG4AT

Interesting idea, maybe in the future I'll consider it.

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