FSFC gameplay is intended for a fast paced, competitive multiplayer format. Players take the side of Terran, Vasudan, or Shivan fleet commanders and attempt to dominate their opponent with speed, firepower, and skill. A countering systems helps define the role of each type of ship- and fleets composed of many different types of vessels can take advantage of more one-dimensional opponents. Each faction has unique traits in their choice of warships and research options that differentiate them from their opponents. Almost all ships are modeled off of canon FS2 vessels, and their weapon damage, speed, and health are all adapted from the Freespace 2 game files. FSFC maps are usually randomly generated with a mixture of asteroid fields, cargo depots, dust clouds/nebulas, and jump nodes for a diverse and exciting experience. Players can choose to fight in the nebula beyond Gamma Draconis for a completeley different experience, or fight a gauntlet of AI enemy forces.

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Game Timer Script (v3)

Game Timer Script (v3)

HUDs

Place this game timer script into your /bin folder and it will automatically display ingame.

ATI Graphics fix (v3)

ATI Graphics fix (v3)

Effects GFX

This is a .dll file to be placed in your bin/release folder in your Homeworld 2 directory if you experience graphical stutters or crashes when running...

FS2 Badge Pack (v3)

FS2 Badge Pack (v3)

Decals

This is a pack of badges from the FS2 squadrons and other insignia for use with FSFC.

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Homeworld 2
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