Aftermath is a mod for the 2003 game Freelancer that draws inspiration from Freelancer’s vanilla gameplay and themes as well as its long lineage of mods. Development so far has focused on a series of innovative features that focus on overhauling and improving Freelancer’s core gameplay systems, including unique takes on trading, smuggling, mining, exploration and a completely new approach to player progression.
Impyness goes over a couple of the new NPC factions coming with Aftermath
emerging factions
Impyness discusses what's going in Dublin between big bad Bretonia and the Mollies Sovereignty Movement.
dublin and you: the gold rush
Ash takes a quick glance at the big corporations that will feature in Aftermath.
the land of the giants
Ash introduces some of the new ship manufacturers being introduced with Aftermath.
diy starships
Titan explains capital ship classes, corvettes, gunboats and their role in Aftermath.
here come the big guns
AnonymousFox talks about some of the new assets that are being created for Aftermath.
aftermath from a modeler's perspective
Phil goes over some of the new lore and story changes coming along with Aftermath.
more lore
Introducing the new engine that will future-proof Aftermath's economy.
automating economy development
A brief overview of what's going on under the hood of Aftermath's economy development
crunching the numbers
IrateRedKite takes a quick look at some of the new visuals capital ships are getting when they're docked.
making a scene
Cursetantine explains the philosophy behind Aftermath's systems development.
quality over quantity
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.