Aftermath is a mod for the 2003 game Freelancer that draws inspiration from Freelancer’s vanilla gameplay and themes as well as its long lineage of mods. Development so far has focused on a series of innovative features that focus on overhauling and improving Freelancer’s core gameplay systems, including unique takes on trading, smuggling, mining, exploration and a completely new approach to player progression.

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Emerging Factions

Emerging Factions

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Impyness goes over a couple of the new NPC factions coming with Aftermath

Commodities!

Commodities!

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A sneak peak at the commodity lineup for Aftermath.

Dublin and You: The Gold Rush

Dublin and You: The Gold Rush

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Impyness discusses what's going in Dublin between big bad Bretonia and the Mollies Sovereignty Movement.

The Land of the Giants

The Land of the Giants

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Ash takes a quick glance at the big corporations that will feature in Aftermath.

DIY Starships

DIY Starships

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Ash introduces some of the new ship manufacturers being introduced with Aftermath.

Here Come the Big Guns

Here Come the Big Guns

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Titan explains capital ship classes, corvettes, gunboats and their role in Aftermath.

Aftermath from a Modeler's Perspective

Aftermath from a Modeler's Perspective

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AnonymousFox talks about some of the new assets that are being created for Aftermath.

More Lore

More Lore

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Phil goes over some of the new lore and story changes coming along with Aftermath.

Automating Economy Development

Automating Economy Development

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Introducing the new engine that will future-proof Aftermath's economy.

Crunching the Numbers

Crunching the Numbers

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A brief overview of what's going on under the hood of Aftermath's economy development

Making a Scene

Making a Scene

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IrateRedKite takes a quick look at some of the new visuals capital ships are getting when they're docked.

Quality Over Quantity

Quality Over Quantity

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Cursetantine explains the philosophy behind Aftermath's systems development.