Freelance, the realistic assassin total conversion for Vice City, has just completed a weapons overhaul. Several planned weapons have been removed, and several new ones have been added. Overall, the arsenal is quite different and seems to have more balance.
There is an equation out there called the Hatcher formula that allows one to calculate the relative stopping power of a weapon, where a rating over 40 or 50 will drop the average adult. I calculated the Hatcher value for each of the weapons in the mod and doubled it, from 50 dropping someone to 100. Now the damage stats are much more realistic, with SMGs having the most stopping power but very short range, and rifles have less stopping power but greater penetration and accuracy over distances. All-in-all, I'm quite pleased with the results.
More information about the revised arsenal can be found here. We're working hard to get a playable teaser out to you by early 2004.
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