Forbidden Halls 1.3
Full VersionBig dungeon for a new party. 9 levels, about 10 hours of gameplay.
Legend:
After a powerful explosion deep in the crystal mines of Al-Ator, a group of slaves found themselves caved in an ancient dungeon of unknown origin.
What will they find in the darkness below - their freedom or their doom?
Dungeon for a new party.
Current version: 1.3
Features:
- 9 big levels, full of secrets, riddles and traps (9-12 hours of gameplay)
- Each level has it's own atmosphere and story
- Some new kind of puzzles
- All spell runes has been changed, you'll need to find a scroll to cast properly
- Upgraded alchemy: new formulas, elixirs and ingredients
- Bunch of new items and some rebalance of an old ones (inspect your finds!)
- Resting will increase your hunger, use it wisely
- Some new visual effects
Implemented several user-made assets:
- High elf and dark elf temples by Daniv
- Shields and Gobelins by Merethif
- Cozy dungeon asset by Phitt
- Custom slime by Neikun
- Impaled skeletons by Skuggasveinn
Intro/outro music by Evgeny Gulyugin
Text editing by Akroma
Have a nice adventuring!
P.S. It is quite challenging for unexperienced players, so, if you don't like a hard fights, picking an easy difficulty might be a right choise.
Warning: it is nearly impossible to finish mod without an automap (oldschool mode).
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Big dungeon for a new party. 9 levels, about 10 hours of gameplay.
Big dungeon for a new party. 9 levels, about 10 hours of gameplay.
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How to install?
This is for amnesia?
Hmm? What do you mean?
It's not for Amnesia The Dark Descent, but for Legend of Grimrock. But these two games do look similar.
Updated to version 1.2
- Squashed few little bugs
- Changed a bit balance of some fights
- Added new assets for a better flavour
- Some decorative changes here and there