Beta Release-Candidate-3
Feedback is highly appreciated.
This is the Beta Release-Candidate-3 of our Food Fight weapon mod.
Please provide us with feedback.
Notes:
-Try the Rocket-Jump feature of the Salad Thrower secondary fire.
-The Jelly can also be used in an offensive action.
-The Ha&Ka; Steinfrucht secondary fire is a close combat stab.
-The Cherry and Hallapenjo (JalapeƱo) cans are for the Canopener. (your start weapon)
-Bots will kick your ass now ...beware if they can get a Toastenator THIS WEAPON IS STILL BUGGY.
Have fun...
Your structure studio.
that's some really nice weapon designs you guys show off there and in the past
Thanks ...I hope you enjoy the weapon behaviour as well.
The weapons work quite better yes, I do like how I don't need to click every time for most of the weapons, I know in a realism mod this would have made sense at some point, but I truly prefer the wacky direction this took so :)
I wonder if the toastanator couldn't work with alt fire by loading more toasts and if you release it fires all the loaded toasts, I know this will make it a copy of UT sequels RL at some point, but since it has its own fire pattern it may still unique regarting this, and maybe this will kind of make the bots not spamming toasts since it's a bit similar to something like the GES ...
Bot issue with the Toastenator is fixed and this weapon is now a beast in midrange. ;)